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NPC Generator

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Advanced [show]


Jheri Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears many layers of old clothing at all times. Her silver crest is kept up in a ponytail inside a top hat. She wears a mask on her face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When she was but 3 years old her parents immigrated from the north. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Poor, Immigrant, Mentor. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Jheri Sumnarghthrysh, Female Dragonborn Adept 2
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs


Thoradin Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bald on top and has large white tufts of hair around his ears. His brown unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Ugly, Disease. Bonds: Military. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Thoradin Caebrek, Male Dwarf Monk 8
Medium (4'1") Dwarf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 49 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)11 (+0) 10 (+0)7 (-2)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 900 gp. Gold music box (3000 gp). Jeweled gold crown (3000 gp).


Social Check DCs


Oblar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky red painted plate armor. He wears his red hair up. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Persistence, Artistic. Bonds: Poor, Religious, Adventurer. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oblar Warmwater, Male Halfling Adept 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)16 (+3) 15 (+2)6 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling, Auran, Gnome, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 500 gp. Fiery yellow corundum (1400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Sarah Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a small hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.

Personality: She never swears and excessively uses polite adverbs when speaking. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: A powerful necromancer made her what she is. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mercenary. She now owns her own business.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Fearful. Bonds: Immigrant, Mentor, Job. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sarah Floshem, Female Half-Elf Paladin 1
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 6 (-2)15 (+2)
Skills Insight +0, Investigation +3
Senses Passive Perception 8
Languages Common, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs


Nirgel Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black armored body suit, with a simple brown line shooting up and back down. His hair, while still mostly dark red, has prominent grey streaks. His eyes are likewise red.

Personality: While he acts the brute, he is far gentler than he would appear. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 8 years old his parents immigrated from the west. He struck it rich when he found rare goods in large quantities. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Rich, Immigrant, Criminal record. Occupation: Junk Dealer

Voice: Ums and uhs a lot

Attributes [hide]

Nirgel Creed, Male Tiefling Ranger 2
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 170 gp.


Social Check DCs


Maiathah Ariessus, Female Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear blue clothing when she does not wear armor. Her golden hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a criminal king-pin and mafia family She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She then took over the family business and is one of the better Dilettante for hire.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and doesn't want to be a dilettante and was forced into it by her family

Flaws: Insomniac, Impulsive. Bonds: Job, Criminal record, Military, Family. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Maiathah Ariessus, Female Elf Commoner 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. Finely wrought small gold bracelet (70 gp).


Social Check DCs


Flask In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears many layers of old clothing at all times. Her brown fur is matted, messy, and big. Her ears are large.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Flask hails from a village terrorized by brigands. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in sword use. She tends to her Fortune-teller job now, and dutifully fulfills any obligations she has.

Motivation: Revenge.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Enemies, Adventurer, Job. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Flask In the Wind, Female Tabaxi Warlock 9
Medium (4'10") Tabaxi, Lawful Evil (CR 9)
Armor Class 15
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)21 (+5) 8 (-1)10 (+0) 11 (+0)15 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Azurite (15 gp). Deep blue spinel (900 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp). White opal (700 gp).


Social Check DCs

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