Astar Haste, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His black eyes dart from person to person.
Personality: Calm and collected, he is a well trained Servant. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in the west his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has decided he is irredeemable; and sabotage a competitor
Flaws: Insane. Bonds: Attractive, Job, Criminal record, Poor. Occupation: Servant
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 30 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 90 pp.
River Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She very much looks the part of a Locksmith. She has a slight overbite and is overall scrawny. Her fur is black and curly. Her blue eyes are passionate and lively.
Personality: She can speak with the recently deceased. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born in the north to a Locksmith, River learned a great deal about her mother's area of expertise. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She left for the north, certain she would find work there.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Gifted. Bonds: Job, Attractive, Debt, Immigrant. Occupation: Locksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 55 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 2100 gp. Freshwater pearl (11 gp). Blue quartz (11 gp). Coral (80 gp). Star rose quartz (40 gp).
Oskar Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of his god on his torso. He carries with him a set of maces on his belt, each one with a aquamarine on the hilt. He has moderate length black hair. His eyes are violet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Mentor, Family. Occupation: Assassin
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 700 sp. Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp).
Werydd Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a brown top hat and brown clothes. Her hair is brown, silky, and of moderate length. Her blue eyes lackadaisically let the world flow into them.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Werydd is combative with any and all who dare try her patience in the slightest.
History: Born to a pair of adventurers, Werydd grew up listening to her mother's many stories. Her mother was a mechanic, and taught her how to fix just about anything. She tends to her Performer job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor.
Ideals: Athletic, Persistence, Justice. Bonds: Attractive, Adventurer, Job. Occupation: Performer
Voice: Mousy voice
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1800 sp.
Makaria Fortune, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is well dressed, constantly wearing a green suit, white shirt, and blue tie. Her white hair is singed and shortened. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a small toy that she constantly fidgets with.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Ugly, Addict, Cynical, Insane. Occupation: Unemployed
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 7000 cp. Alexandrite (200 gp). 1 Masterwork Common Melee.
Claira Melancon, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and prefers to wear yellow clothing when she does not wear armor. Her skin is also unnaturally pale. She keeps her red hair in a pixie cut. She has brown eyes and a yellow hat with a white feather.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants nothing more than to rejoin the army; and she is greedy
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Adventurer, Military. Occupation: Servant
Voice: Shortens vowels
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 15000 sp. Blue quartz (16 gp). Deep green spinel (160 gp). Violet garnet (700 gp).
Borun Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light white in addition to tight pants. He has a white handlebar mustache and slicked back white hair. His fierce green eyes like to dwell on things.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born in a small forest village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption
Ideals: Athletic. Flaws: Greedy, Insane, Antagonistic. Bonds: Criminal record, Nature. Occupation: Marshal
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 120 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!