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NPC Generator

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Advanced [show]


Mella Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a yellow tunic with black highlights, and long brown pants that bunch up around her shoes. Her black hair is lengthy. Her eyes are hazel and beady.

Personality: Always inclined to offer people food she seems plenty friendly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her father took her hunting and taught her how to get in the mind of other creatures. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Meet up once more with her childhood friend; and she's in love

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Has a crush, Adventurer, Nature. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Mella Dalanthan, Female Half-Elf Monk 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Nature +2, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozfel Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a black collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He is muscular with a powerful set of arms. His blonde hair is slicked back into a classic pompadour. His brown unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of eastern immigrants he idolized his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Flaws: Disease, Antagonistic. Bonds: Guardian, Family, Immigrant. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Mozfel Breeden, Male Half-Orc Commoner 7
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)11 (+0) 8 (-1)7 (-2)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 400 gp. Tourmaline (80 gp). Alexandrite (900 gp). Bloodstone (80 gp).


Social Check DCs


Mamnen Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a black and white robe with the hood down. He wears his silver hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Mamnen was born the youngest of three triplets. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Shy. Bonds: Family, Job, Immigrant. Occupation: Tanner

Voice: Smoker's lung

Attributes [hide]

Mamnen Ennui, Male Tiefling Adept 8
Medium (6'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 59 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)17 (+3) 13 (+1)17 (+3)
Skills Arcana +6, Medicine +4
Senses Passive Perception 11
Languages Common, Giant, Draconic, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: A pair of silk slippers encrusted with tiny pearls. (70 gp).


Social Check DCs


Nimble Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is renowned for her bright brown dresses and hats. Beneath her clothing is a huge mess of scar tissue. Her white fur is thinning but still full. Her yellow eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Nimble embodies much of what other species detest in the Tabaxis. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has achieved small success as a Interpreter.

Motivation: Wants to open a new tavern; and to protect her home

Flaws: Antagonistic. Bonds: Slave, Poor, Job, Guardian. Occupation: Interpreter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nimble Moon, Female Tabaxi Bard 1
Medium (4'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)16 (+3) 17 (+3)15 (+2)
Skills Persuasion +4, Religion +5
Senses Passive Perception 13
Languages Common, Draconic, Terran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: Freshwater pearl (4 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Alice Cooper, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who typically wears brown cloth garments or leather armor. Her hair is cut close to her head. She has hazel eyes and a brown hat with a red feather.

Personality: She is witty, but her monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Alice has worked very hard to control her curse. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Joker, Justice. Flaws: Disease. Bonds: Adventurer. Occupation: Body Guard

Voice: Scottish accent

Attributes [hide]

Alice Cooper, Female Human Commoner 2
Medium (5'5") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills History +3, Stealth +1
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 800 sp. Deep blue spinel (500 gp). 1 Breastplate.


Social Check DCs


Myria Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. She has no hair. She wears round tiny glasses practically rammed into her face.

Personality: Abrasive and pushy, she has a hard time making friends. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a knight and was forced into it by her family

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Military, Family. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Myria Glenfellow, Female Halfling Monk 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Deception +3, Stealth +7
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 700 gp. Rock crystal (40 gp).


Social Check DCs


Chassath Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears rags and sports a simple walking cane. She has moderate length brass crest. Her otherwise smooth face is marked with small tiny scars.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She enjoys reading and quiet.

History: She was born the only child of a wealthy merchant. Chassath was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Chassath decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Logical, Entrepeneur. Flaws: Ugly. Bonds: Poor, Enemies, Criminal record. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Chassath Tiammanthyllish, Female Dragonborn Fighter 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Brown-green garnet (120 gp). 1 Banded mail.


Social Check DCs

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