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NPC Generator

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Advanced [show]


Flak Langston, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'2". He wears a worn and beaten armor, and his gloved hand is found clutching a flail. He keeps his auburn hair in a pixie cut. His eyes, though not visible through his cowl, are violet.

Personality: Prone to second guessing himself, he comes off as nervous. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Glassblower job and began his own company from there.

Motivation: His religion dominates his actions; and wants to open a new tavern

Flaws: Shy. Bonds: Rich, Job, Religious. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Flak Langston, Male Half-Orc Ranger 6
Medium (6'2") Half-Orc, Lawful Evil (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Underbough, Male Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a simple white robe with yellow stripes complete with hood. He has moderate length blonde hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Navigator. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud; and expand his business

Ideals: Optimist. Flaws: Disease. Bonds: Job, Family, Enemies. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Bertram Underbough, Male Halfling Barbarian 5
Small (3'2") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 24 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)15 (+2) 7 (-2)14 (+2)
Skills Insight +1, Nature +5
Senses Passive Perception 8
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Ombul Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is harsh and unforgiving.

History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Greedy, Antagonistic. Bonds: Adventurer, Poor, Nature. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Ombul Wildcloak, Male Halfling Wizard 14
Small (3'3") Halfling, True Neutral (CR 14)
Armor Class 11
Hit Points 6 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)13 (+1) 9 (-1)15 (+2)
Skills Nature +6, Persuasion +7
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 6000 gp. Rhodochrosite (5 gp). Bloodstone (40 gp). Fire opal (1300 gp). Blue quartz (5 gp). Onyx (40 gp). Rhodochrosite (5 gp). Lapis lazuli (5 gp). Deep blue spinel (1100 gp). Malachite (5 gp).


Social Check DCs


Ahvain Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears just a tan suit. His red hair is matted, messy, and big. His green eyes peer out from beneath his small tan hat.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Energy wise he seems alert and responsive.

History: He was raised by priests from a young age. He has had some formal writing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Spy

Voice: Deep voice with rolling R's

Attributes [hide]

Ahvain Wasanthi, Male Elf Druid 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Tree Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His cinnamon fur is lengthy. His eyes are a pleasant yellow.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Shepherd, Tree learned a great deal about his father's area of expertise. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: Expand his business; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Logical. Flaws: Depressed, Insane. Bonds: Rich, Job. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Tree Shoe, Male Tabaxi Fighter 10
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 104 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)13 (+1) 9 (-1)10 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 600 gp. Moss agate (16 gp). Malachite (16 gp). Jade (140 gp).


Social Check DCs


Adelaide Denholm, Female Human [Permalink]

Personal [hide]

Description: She wears bulky grey painted plate armor, and she perpetually has her sickle ready. Her auburn hair is still thick. Her eyes are gray.

Personality: She likes to make people angry or surprised. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a pair of adventurers, Adelaide grew up listening to her mother's many stories. Her mother was a mechanic, and taught her how to fix just about anything. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Fighting, Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adelaide Denholm, Female Human Rogue 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 10 (+0)8 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Magnifying glass.


Social Check DCs


Lone Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'0". She wears loose pants and a collared shirt complete with sweater beneath her coat, and her gloved hand is found clutching a scimitar. Her yellow fur is lengthy. Her eyes, though not visible through her cowl, are copper.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is harsh and unforgiving.

History: When she was but 7 years old her parents immigrated from the east. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Nature, Criminal record. Occupation: Detective

Voice: Speaks like tongue is numb

Attributes [hide]

Lone Of Spirit, Female Tabaxi Commoner 5
Medium (5'0") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)8 (-1) 16 (+3)12 (+1)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6

Possessions: 90 pp.


Social Check DCs

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