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NPC Generator

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Advanced [show]


Duvamil Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she likes to wear ponchos typically of a light tan in addition to tight pants. Her brown hair is cut short with large spiked bangs in the front. She wears a mask on her face.

Personality: Cocky and sure of herself, she believes she is the best Barber born in the past three hundred years. She has all her life been fascinated with music.

History: Duvamil was raised in a hard working conservative environment. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Artistic. Bonds: Job, Debt, Adventurer. Occupation: Barber

Voice: Hollow voice

Attributes [hide]

Duvamil Scheppen, Female Gnome Druid 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)11 (+0) 12 (+1)8 (-1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Birel Hanali, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She keeps her long brown hair kept up in a rat tail. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She never swears and excessively uses polite adverbs when speaking. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.

Motivation: To get a good night's sleep.

Ideals: Optimist, Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Birel Hanali, Female Elf Bard 2
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)14 (+2) 17 (+3)16 (+3)
Skills Athletics +3, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: Azurite (16 gp). Chrysoprase (30 gp). 1 Half-Plate.


Social Check DCs


Vassago Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is portly but not overly obese. His purple hair is lengthy and is close to two feet long. His eyes are gold and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also has developed a complete distrust of the Butcher profession.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Optimist, Logical. Bonds: Attractive, Job, Rich. Occupation: Cook

Voice: Whispers

Attributes [hide]

Vassago Sage, Male Tiefling Expert 14
Medium (5'4") Tiefling, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 83 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)19 (+4) 14 (+2)15 (+2)
Skills Arcana +9, Survival +7
Senses Passive Perception 12
Languages Common, Undercommon, Halfling, Elven, Gnome
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 5000 gp. Azurite (5 gp). Brown-green garnet (60 gp). Coral (60 gp). Azurite (5 gp). Golden pearl (60 gp). Aquamarine (700 gp). 1 Medium magic item.


Social Check DCs


Erevan Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He has auburn hair. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. Erevan was born on a far northern desert where he grew up under the tutelage of his mother, an expert Butcher. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Disciplined, Logical. Flaws: Addict, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Erevan Ethanasath, Male Elf Commoner 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Blue quartz (13 gp).


Social Check DCs


Merihim Music, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'1" and typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. His right leg appears badly burned and disfigured. He has moderate length blue hair. He has several tiny ruby earrings on each ear.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is content.

Flaws: Mundane. Bonds: Rich, Attractive, Military. Occupation: Architect

Voice: Raspy

Attributes [hide]

Merihim Music, Male Tiefling Rogue 8
Medium (6'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1

Possessions: 8000 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Minor magic item.


Social Check DCs


Gale In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, pastel, dusty cloak. He keeps his yellow fur in a flapper bob. His eyes are amber and he is always smoking a pipe.

Personality: He is fixated on the number 59. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted necromantic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Gifted. Flaws: Insane. Bonds: Military, Enemies. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Gale In the Morning, Male Tabaxi Cleric 4
Medium (5'6") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 7 (-2)11 (+0)
Skills Acrobatics +5, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Guy Kendal, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses in grey turtlenecks beneath a blue coat with grey slacks. His red hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 6 years old his parents immigrated from the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Guy Kendal, Male Human Paladin 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 10 (+0)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 sp.


Social Check DCs

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