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NPC Generator

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Advanced [show]


Cory Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dark leathers with embroidery. His hair is blonde, silky, and of moderate length. His blue eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Flattery will make him almost putty in your hands.

History: Cory was born with his mother's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and further expansion of business

Flaws: Selfish. Bonds: Attractive, Criminal record, Adventurer, Job. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Cory Iranapha, Male Half-Elf Bard 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 13 (+1)16 (+3)
Skills Persuasion +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 600 gp.


Social Check DCs


Enna Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears tight fitting clothing which further accentuates her frame. Her brown hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is a hateful person. She taunts others and blames them for her problems. She always tries to repair and not replace. It was this mentality that drove her into the Merchant business.

History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Merchant job and began her own company from there.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor, Mentor, Job. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Enna Xiloscient, Female Elf Aristocrat 9
Medium (5'3") Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 22 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)8 (-1) 14 (+2)12 (+1)
Skills Athletics +6, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5

Possessions: 3000 sp. Fire opal (400 gp). Deep blue spinel (1000 gp). Aquamarine (1000 gp). Alexandrite (1000 gp). Citrine (70 gp). White pearl (130 gp). Peridot (70 gp). 1 Minor magic item.


Social Check DCs


Merla Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears a worn and beaten armor. She has a hunchback. Her chestnut hair is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Merla is depressed about a lot of things. She tends to be a nihilist. She takes great joy in being the best Barber in town.

History: Merla was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Flaws: Ugly, Depressed. Bonds: Job, Poor, Adventurer. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Merla Sunmeadow, Female Halfling Rogue 5
Small (3'1") Halfling, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 16 (+3)9 (-1)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +2

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Carlin Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has moderate length brown hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is frequently practicing swordplay.

History: Born to a Seamstress, her mother struggled to pay the bills. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and she wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Adventurer, Military, Poor. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Carlin Boondiggles, Female Gnome Ranger 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 15
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 19 (+4)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Athletics -1
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40 pp. Jet (160 gp).


Social Check DCs


Tim Weld, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in grey turtlenecks beneath a pastel coat with green slacks. He has a very tight haircut. His amber eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Tim embodies much of what other species detest in the Humans. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Tim Weld, Male Human Aristocrat 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp.


Social Check DCs


Delebean Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. His hair is blonde and curly. His face is scarred and worn.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Extrovert, Fighting. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Delebean Raulnor, Male Gnome Rogue 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 19 (+4)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +1, Deception +1
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. Lapis lazuli (13 gp).


Social Check DCs


Adrie Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a weathered and beat up set of banded mail beneath an oversized blue coat. She keeps her white hair in a pixie cut. She has several tiny amethyst earrings on each ear.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Marshal arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Adrie Yaeldrin, Female Elf Wizard 7
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 0 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 5 (-3)7 (-2) 12 (+1)5 (-3)
Skills Animal Handling +4, Intimidation +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp. Tourmaline (60 gp). Sard (30 gp). Bloodstone (30 gp). 1 Minor magic item.


Social Check DCs

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