Hubert Preston, Male Human [Permalink]
Personal [hide]
Description: He sports grey clothing, slightly heavier than average wear. He carries a battered scimitar and tarnished shortbow as well. His hair is auburn, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also has developed a complete distrust of the Fisher profession.
History: Born in a small village he learned the ways of the warrior from his mother. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He ran away from his former home and has been making his living as a Laborer for the past few years.
Motivation: Wants to open a new tavern; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Bonds: Attractive, Job, Family. Occupation: Laborer
Voice: Low range voice
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp. Rhodochrosite (14 gp). 1 Masterwork Uncommon Weapon.
Adrik Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is physically well-built. He has shaved his head bald. His eyes are likewise violet. His teeth are white and perfect.
Personality: He loves telling others what to do and how they should feel about things. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: The child of northern immigrants he idolized his father. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by goblins. Adrik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a deep hatred of goblins
Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Immigrant, Enemies. Occupation: Stylist
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 160 gp.
Tiaathque Mystralath, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is typically in her Layabout uniform. Her golden hair is styled in orderly dreadlocks. Her green eyes dart from person to person to random spaces in the air.
Personality: She is happy with her job as a Layabout. She turns her eye from what people do, preferring to live and let live. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born the only child of a wealthy merchant. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tiaathque grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tiaathque. Days after completing her studies, news broke out that her hometown was attacked by brigands. Tiaathque was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: Further expansion of business.
Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Criminal record, Enemies. Occupation: Layabout
Voice: Boston accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 390 gp. Silver pearl (50 gp). Silver pearl (50 gp). 1 Masterwork Common Melee.
Morkral Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears his hair in dreadlocks. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village he learned the ways of the warrior from his mother. Over the years he perfected his riding and shooting skills. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morkral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Extrovert, Fighting. Bonds: Attractive, Nature. Occupation: Jeweler
Voice: Old thin voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
Possessions: 400 gp.
Irann Mancilla, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 4'7" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her left leg appears badly burned and disfigured. Her hair is blonde, silky, and of moderate length. She is baby faced.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Beggar hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Irann and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she is terrified, and will act out of fear
Flaws: Shy, Antagonistic. Bonds: Attractive, Poor. Occupation: Beggar
Voice: Spits words with contempt
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 64 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Druidic, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 3000 sp. Malachite (7 gp). Aquamarine (1300 gp). Emerald (1000 gp). Jet (150 gp). Brown-green garnet (150 gp). Pink pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelt Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red fur is still thick. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: This woman loves music and to teach people music more than just about anything. She also hits on women, regardless of circumstances.
History: Pelt was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her music dream.
Motivation: Wants her loneliness to end.
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Has a crush. Occupation: Gardener
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: Chrysoberyl (160 gp). Golden yellow topaz (1200 gp). Malachite (14 gp).
Erias Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His tied-back hair is golden. His blue eyes peer out from beneath his broad brown hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Erias was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He found a children's book about a Dwarf Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Seamstress
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 1 (-5) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!
