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NPC Generator

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Advanced [show]


Grisha Willoughby, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'0" eastern man, he is dressed in an above average manner. He has silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is overprotective of those who hire his services. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: Someone believes him a fraud.

Flaws: Disease. Bonds: Attractive, Guardian, Immigrant, Enemies. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Grisha Willoughby, Male Half-Orc Barbarian 6
Medium (5'0") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 41 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)14 (+2) 15 (+2)9 (-1) 15 (+2)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d6+5, Ranged +5 / 2d6+2, Grapple +5

Possessions: Sard (20 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears professional attire, and a wedding ring on his right hand. His brown fur is drawn into a tight pony tail with a skull scrunchie. His green eyes peer out from beneath his Stetson pastel hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He never wears the same outfit twice, unless he absolutely has to.

History: Dynamic was born in the south. At a young age he loved to build and create. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: Wishes to resurrect an old love; and he uses money and sex appeal to get what he needs

Ideals: Joker, Artistic, Persistence. Bonds: Attractive, In love. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Dynamic Hummingbird, Male Tabaxi Bard 13
Medium (5'6") Tabaxi, True Neutral (CR 13)
Armor Class 9
Hit Points 76 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Athletics +5, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kothûg Colby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He has a large black mantle and cape that has been intricately interwoven into his yellow robe. Beneath his clothing is a huge mess of scar tissue. He has wavy chestnut hair. He has gleaming, smiling blue eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sold as a small child to a necromancer, Kothûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a crush on the local Farmer.

Ideals: Justice. Bonds: Slave, Has a crush, Adventurer, Mentor. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Kothûg Colby, Male Half-Orc Adept 3
Medium (6'1") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 8 (-1)16 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Alchemist’s fire.


Social Check DCs


Drifting Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman wears a pastel shirt with thin brown vertical stripes and violet pants. Her clothes are grease stained in places. Her beige fur is drawn into a tight pony tail with a clover scrunchie. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She misses her home and complains about the freezing weather, even in summer.

History: Drifting was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Adventurer.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Drifting Plume, Female Tabaxi Commoner 2
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5

Possessions: 180 gp.


Social Check DCs


Elegant Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. He has beige fur. This blue eyed westerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Elegant was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Poor, Criminal record. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Elegant Mist, Male Tabaxi Expert 7
Medium (5'11") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)8 (-1) 7 (-2)12 (+1)
Skills Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1200 gp. Malachite (5 gp). Banded agate (5 gp). Zircon (60 gp).


Social Check DCs


Seven In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'6", this woman wears light armors faded through time and improper care. She wears a Stetson hat to cover her moderate length orange fur. She has hazel eyes and a brown hat with a black feather.

Personality: She dislikes all the random violence that takes place in the south. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Actor. She has worked as a Actor like her mother before her.

Motivation: She wants revenge against orcs.

Ideals: Pacifist. Bonds: Job, Religious, Enemies. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Seven In Shadow, Female Tabaxi Rogue 2
Medium (5'6") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5

Possessions: 270 gp.


Social Check DCs


Mara Raethran, Female Elf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with blue colored cloaks and clothing. She has styled her chestnut hair well, parting it to the right. Her violet eyes are slightly larger than normal.

Personality: Her tongue was cut out and she uses sign language. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Mara was born the youngest of three triplets. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She moves from town to town, unable to find a place to settle.

Motivation: To unite with her brother; and she's looking for her big break

Ideals: Gifted. Flaws: Disease. Bonds: Family, Immigrant, Adventurer. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Mara Raethran, Female Elf Aristocrat 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 13 (+1)17 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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