Aelar Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. His broad hat is riddled with cuts and holes. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Aelar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: A deep hatred of giants; and someone believes him a fraud
Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Slave Trader
Voice: French accent
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: Blue quartz (14 gp). Rock crystal (50 gp). Red spinel (130 gp).
Nutae Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. His long black hair is drawn into a two foot long braid. This hazel eyed southerner is not easily forgotten.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Nutae was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Poor, Criminal record. Occupation: Knight
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 5 (-3) | 11 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Tim Halsey, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His white hair is cut jaggedly and amateurishly. His gray eyes dart from person to person.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.
History: He was born on a small isolated farm. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is content; and to find somewhere to settle down
Flaws: Ugly, Mundane, Shy. Bonds: Has a crush, Nature. Occupation: Animal Trainer
Voice: Squeaky
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 11000 cp.
Pyra Death, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and dresses in black turtlenecks beneath a grey coat with black slacks. Her Stetson hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are silver.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Her mother raised her in a mountain cabin. After coming to the age of reason, Pyra took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To pay off her debts; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Philantrophist, Gifted. Flaws: Ugly, Greedy. Bonds: Nature. Occupation: Carpenter
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 59 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Druidic, Infernal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flame Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'8" eastern woman, she wears bulky pastel painted plate armor. She has done her best to style her brown fur to look like a famous performer. Her eyes are hazel and beady.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a logical person and will generally grow upset if things defy logic and science.
History: She is the product a well kept family trust fund and as such has never really known need. Flame was born on a far eastern plains where she grew up under the tutelage of her father, an expert Fletcher. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she is greedy
Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Rich, Immigrant. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 91 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
Possessions: White pearl (90 gp). Fire opal (1300 gp). Citrine (60 gp). Peridot (60 gp). Sardonyx (60 gp). Aquamarine (1600 gp). Obsidian (6 gp). Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahlyssa Riley, Female Human [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, she is an attractive figure. She wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is always cut to a buzz. She has a tattooed face.
Personality: She is irascible and easily irritated. She is able to make almost anything out of random pieces of junk.
History: When she was but 8 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she uses money and sex appeal to get what she needs
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Adventurer
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 1 Masterwork manacles.
Gaaki Trowbridge, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and prefers to wear black clothing when she does not wear armor. She wears a colorful flower in her white hair. She has a dull look in her amber eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of a Bellfounder, who enjoyed hunting, Gaaki was taken on many hunting expeditions. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Logical, Gifted. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Fisher
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 7)
Armor Class 8
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Just what you see.
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