Vaina Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. She has a hunchback. She wears her hair in dreadlocks. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the south to a Cartwright, Vaina learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cartwright work with an outfit from a few towns over. Cartwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to open a new tavern; and nothing but the best is good enough for her
Ideals: Impeccable, Extrovert. Flaws: Ugly, Addict. Bonds: Job. Occupation: Cartwright
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
Possessions: 5000 sp. Black opal (400 gp). Onyx (80 gp). Aquamarine (700 gp). Star ruby (400 gp). 1 Minor magic item.
Solomon Vance, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Bowyer, and he perpetually has his trident ready. He wears his brown hair up in a very large beehive style do. His half smiles and violet eyes are beguiling and draw you in.
Personality: His tongue was cut out and he uses sign language. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the south to a Bowyer, Solomon learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He became a Bowyer soon after.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Disease. Bonds: Job, Attractive, In love. Occupation: Bowyer
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
Possessions: 500 sp.
Ivellios Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His blonde hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the east, but his parents moved at a very young age to the north. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by giants. Ivellios was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Many giants want him driven away; and revenge
Flaws: Forgetful. Bonds: Immigrant, Attractive, Enemies, Religious. Occupation: Mortician
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 7 (-2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Silk rope. 1 Crowbar. 1 Silk rope.
Quick Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is typically in her Carpenter uniform. Her red fur is unkempt and raggedy. She wears crescent spectacles with a black brim.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She got into the Carpenter business at a young age. She was an apprentice working in her father's forge. She struck the Carpenter job and began her own company from there.
Motivation: Wants to open a new tavern; and balancing her hectic life and new carpenter responsibilities is difficult
Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Job, Poor. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Stacee Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears red painted combat armor at almost all times. Beneath her clothing is a huge mess of scar tissue. Her hair is chestnut and very short. Her eyes are amber and she is always smoking a pipe.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not believe in violence as a means to an end. She is a dedicated Butcher but believes her peers are too gung-ho.
History: Sold as a small child to a wizard, Stacee was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken from her home at a very young age. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Pacifist. Bonds: Slave, Mentor. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 17 (+3) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
Possessions: 200 gp.
Millicent Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow feathered hat and yellow clothes, and carries longswords. Her white hair is lengthy. She has gleaming, smiling blue eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born blind and as such lacked many opportunities for work. She went to a religious school and was inspired by the priests there in charitable deeds. Recently she has begun working with bootleggers and crooks.
Motivation: She wants nothing more than to rejoin the army; and she has comitted a past crime that haunts her to this day
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Religious, Criminal record, Military. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 300 gp.
Boddynock Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers yellow and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large auburn tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in a small desert village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he is greedy
Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Criminal record. Occupation: Performer
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 10)
Armor Class 12
Hit Points 35 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +1 / 3d6-3, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1900 gp. A miniature golden chest with tiny emeralds lining the top (140 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1200 gp). Large well-done wool tapestry (200 gp).
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