Goroth Rayden, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Doctor does. His hair is auburn and curly. His gray eyes dart from person to person.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Born in the west to a Doctor, Goroth learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a daughter. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Goroth never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Gnomish compassion; and he'd like to take his coworkers down a peg
Flaws: Ugly, Racist, Addict. Bonds: Job, In love. Occupation: Doctor
Voice: Whispers
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 4)
Armor Class 13
Hit Points 6 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 7 (-2) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Eva Staurheim, Female Human [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is bald on top and has large red tufts of hair around her ears. She has green eyes and a brown hat with a black feather.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also hits on women, regardless of circumstances.
History: She was born blind and as such lacked many opportunities for work. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's in love; and she would like to get married and retire
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Rich, Has a crush. Occupation: Actor
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 39 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 9 (-1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp. Black star sapphire (1300 gp). Eye agate (11 gp). Malachite (11 gp). Golden yellow topaz (1100 gp).
Tharivol Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a dagger on it. He keeps his blonde hair in a flapper bob. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He speaks before he thinks and is too direct. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born blind and as such lacked many opportunities for work. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Ugly, Impulsive, Disease. Bonds: Slave. Occupation: Sailor
Voice: American accent
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 100 gp.
Vondal Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing the road beaten gear of a warrior. He is an epitome of beauty. He wears his black hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He dislikes all the random violence that takes place in the west. He uses divination through singing.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vondal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He would like to get married and retire; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Pacifist, Gifted. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Baker
Voice: Sleepy voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 107 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 16 (+3) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +7
Possessions: 4000 gp. Old masterpiece painting (2200 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Gold music box (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Fire opal pendant on a fine gold chain (2200 gp). Solid gold idol (900 gp). Large well-done wool tapestry (100 gp).
Quilla Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: A 3'4" northern woman, she wears a tan vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her golden hair is lengthy and is close to two feet long. Her brown eyes have a joyful gleam in them most of the time.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is frequently practicing swordplay.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has taken up work as a Stableman and fed both sides of the war false information with the goal of increasing casualties.
Motivation: A strong sense of loyalty to Half-Orc people; and wants to open a new tavern
Ideals: Gifted. Flaws: PTSD, Racist. Bonds: Military, Job. Occupation: Stableman
Voice: Scottish accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 600 gp. 1 Silk rope. 1 Hourglass. 1 Magnifying glass. 1 Magnifying glass.
Avelina Roscoe, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing the road beaten gear of a warrior. She has wavy blonde hair. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Avelina lived on a farm with her mother, near the main road leading to a nearby town. She was taken from her home at a very young age. By chance she met her sister recently and the two have been together since.
Motivation: She is currently in port desperately looking for someone to get her out; and doesn't want to be a jeweler and was forced into it by her family
Ideals: Fighting, Philantrophist. Bonds: Job, Family, Slave. Occupation: Jeweler
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
Drogo Ashton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a long, brown cloak. His golden hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 17th year, his parents were killed by a giants raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Drogo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Revenge; and obtaining odd cultural tabaxi artifacts is his passion
Flaws: Insane. Bonds: Nature, Adventurer, Slave, Enemies. Occupation: Stableman
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 81 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Gnoll, Halfling, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2400 gp. Violet garnet (600 gp). Red garnet (80 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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