Fenriz Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'1". He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, and his gloved hand is found clutching a bow. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise red.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When Fenriz reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and regain custody of his daughter
Flaws: Ugly, Antagonistic, Disease. Bonds: Family, Military. Occupation: Farmer
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Naal Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a brown handlebar mustache and slicked back brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Bonds: Poor, Attractive, In love, Religious. Occupation: Detective
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Meena Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a blue cloak and cross-gartered green stockings. She wears her hair in dreadlocks. Her face is covered beneath a completely black helmet.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She invites people to come help in her community garden.
History: Meena was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She has a rivalry with the Church that dominates her actions; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Philantrophist. Bonds: Attractive, Enemies, Religious. Occupation: Layabout
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 6)
Armor Class 12
Hit Points 53 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +7
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Raymond Shirley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. He wears a Stetson hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Adventurer, In love. Occupation: Painter
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 22 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: Just what you see.
Gildmak Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries a battered longsword and tarnished club as well. His tied-back hair is brown. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with finding treasure.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Unemployed arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Adventurer, Rich. Occupation: Unemployed
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 8000 sp.
Dynamic Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she prefers to wear brown pants and tee shirts. She wears a colorful flower in her brown fur. Her eyes are hazel.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her brother's freedom.
Motivation: To be a Bookbinder again; and doesn't want to be a shepherd and was forced into it by her family
Flaws: Antagonistic. Bonds: Attractive, Job, Slave, Family. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 370 gp.
Roger Huxley, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and is wearing the road beaten gear of a warrior. His right hand appears badly burned and disfigured. He wears a colorful flower in his silver hair. He wears a mask on his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He misses his home and complains about the freezing weather, even in summer.
History: When he was but 8 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Mayor
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 94 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +1 / 3d8-3, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2200 gp. Jasper (40 gp). Obsidian (9 gp). Moss agate (9 gp). Star ruby (1100 gp). Red spinel (150 gp). Black pearl (300 gp). Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
