Roland Preston, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a brown tunic with pastel highlights, and long violet pants that bunch up around his shoes. He has dyed his greying white hair a little too much giving a sharp white color. His fierce brown eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Roland was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently gotten a pet goose that steals things from people.
Motivation: Sabotage a competitor; and he has comitted a past crime that haunts him to this day
Ideals: Justice. Flaws: Depressed. Bonds: Job, Criminal record. Occupation: Stableman
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 800 gp. Star ruby (1600 gp). Fiery yellow corundum (1600 gp).
Vondal Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many violet ritualistic tattoos. He has a large grey mantle and cape that has been intricately interwoven into his violet robe. His chestnut hair is still thick. He wears a mask on his face.
Personality: Vondal wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He inherited the family business which he has now maintained for 6 years.
Motivation: He'd like to take his coworkers down a peg; and his relatives are trying to arrange a marriage
Ideals: Disciplined. Bonds: Military, Job, Family. Occupation: Sellsword
Voice: Dark and ominous
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 330 gp.
Wiggan Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears skinny pants and wears a white and black robe with the hood down. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying golden hair a little too much giving a sharp golden color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He believes the world needs to unite to get rid of gnolls once and for all.
History: Wiggan was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.
Motivation: Someone believes him a fraud; and find a way to reverse the transformation of his sister
Ideals: Joker. Flaws: Insane. Bonds: Slave, Enemies, Family. Occupation: Apothecary
Voice: Posh accent
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 110 gp.
Grisha Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black coat over a blue low-cut shirt, and a Stetson hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He keeps his long golden hair kept up in a rat tail. His brown eyes are passionate and lively.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Tanner and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A strong sense of loyalty to Half-Elven people; and wants to open a new tavern
Ideals: Persistence. Flaws: Terse, Racist. Bonds: Rich, Job. Occupation: Tanner
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 500 gp. Citrine (30 gp). Sardonyx (30 gp). Blue quartz (13 gp). 1 Minor magic item.
Zykroff Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman wears a fine chain shirt which she covers with black colored cloaks and clothing. Her crest, while still mostly rusty, has prominent grey streaks. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She also has developed a complete distrust of the Sculptor profession.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Junk Dealer arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's attracted to the PC; and expand her business
Ideals: Impeccable. Flaws: Addict. Bonds: Job, Rich, Has a crush. Occupation: Junk Dealer
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 120 gp.
Eloise Marleigh, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is long and red with streaks of chestnut, and is pulled back with small grey clips. She is very pretty but has cold, dead eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She receives visions of the future at random moments
History: Eloise lived on a farm with her mother, near the main road leading to a nearby town. Her parents enrolled her in a Fighter school at a young age so that she could practice her arcane talents. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to raise her children well.
Ideals: Entrepeneur, Professionalism, Gifted. Bonds: Attractive, Family. Occupation: Barber
Voice: Stutters
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp.
Everard Brent, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is wearing a long, brown cloak. His white hair is styled in orderly dreadlocks. His ears are large.
Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He used his abilities to travel the world and help people.
Motivation: Balancing his hectic life and new Server responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant, Job. Occupation: Server
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 70 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 3000 gp. Freshwater pearl (10 gp). Chrysoberyl (60 gp). Black pearl (700 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
