Leaf Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt. Her white fur is drawn into a tight pony tail with a rose scrunchie. Her face is scarred and worn.
Personality: She never swears and excessively uses polite adverbs when speaking. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Leaf was raised in a hard working conservative environment. While studying, she fell in love. They married and had a daughter. Since then, she has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Rich. Occupation: Painter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 7 (-2) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 40 gp.
Burgell Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a blue and black robe with the hood down. His wide-brimmed hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Eccentric and domineering, Burgell will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Guard mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Extrovert, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Sage
Voice: Old thin voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 13)
Armor Class 13
Hit Points 98 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Terran
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Gold music box (2000 gp). Silver comb with moonstones (800 gp). Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Old masterpiece painting (1600 gp). A roughly beaten golden orb (70 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.
Oppah Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: 3'1" and lanky with angular features, she is an attractive figure. She is wearing a perfectly clean shirt and pair of pants. She has moderate length brown hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is witty, but her monotone delivery comes off as unnerving Flattery will make her almost putty in your hands.
History: The child of a Ruler, who enjoyed hunting, Oppah was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Oppah took refuge in the large cave and found the beat up axe and armor she uses now. She ran away from her former home and has been making her living as a Stableman for the past few years.
Motivation: She is greedy; and wants to open a new tavern
Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Nature, Job, Rich. Occupation: Stableman
Voice: Dark and ominous
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 19 (+4) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1300 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Patrick Wakefield, Male Human [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. He has a white handlebar mustache and slicked back white hair. He wears crescent spectacles with a black brim.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He got into the Performer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to have a good time and be beloved; and wants to open a new tavern
Ideals: Joker, Optimist. Bonds: Attractive, Job, Adventurer. Occupation: Performer
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp.
Elysande Sheldon, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'10". She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her hair in dreadlocks. Her violet unseeing eyes seem to look past you.
Personality: She is overprotective of those who hire her services. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Flaws: Disease. Bonds: Guardian, In love, Rich, Adventurer. Occupation: Sculptor
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp.
Pûg Paxton, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. His blonde hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Cook business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Flaws: Ugly. Bonds: Job, Military, Adventurer, Family. Occupation: Cook
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 9)
Armor Class 12
Hit Points 66 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 180 pp. Zircon (70 gp). Moss agate (5 gp). Banded agate (5 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp). Brown-green garnet (60 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vicky Presley, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown armored body suit, with a simple black line shooting up and back down. She wears her red hair up. She has a tattooed face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Vicky was born in the south. At a young age she loved to build and create. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She became a Bellfounder soon after.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Bellfounder
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 65 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 320 pp. White opal (400 gp). Alexandrite (400 gp). Banded agate (10 gp). White opal (400 gp). Black pearl (400 gp). Deep blue spinel (400 gp). Coral (80 gp). Alexandrite (400 gp). Aquamarine (400 gp). Red spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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