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NPC Generator

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Advanced [show]


Shautha Alby, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright white hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised in a mountains tribe. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Painter they were divorced and she won custody of their son. She worked as a Soapmaker, and she later adopted a second son.

Motivation: Regain custody of her son.

Flaws: Addict, Shy. Bonds: Rich, Nature, Family. Occupation: Soapmaker

Voice: French accent

Attributes [hide]

Shautha Alby, Female Half-Orc Cleric 9
Medium (6'4") Half-Orc, True Neutral (CR 9)
Armor Class 9
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)8 (-1) 8 (-1)6 (-2)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 230 pp. Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (1000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Ootah Woods, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears rags and sports a simple walking cane. She wears her silver hair up in a very large beehive style do. She has gleaming, smiling brown eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born in the north to a Glassblower, Ootah learned a great deal about her mother's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's attracted to the PC; and balancing her hectic life and new glassblower responsibilities is difficult

Ideals: Philantrophist. Flaws: Greedy. Bonds: Poor, Job, Adventurer, Has a crush. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Ootah Woods, Female Half-Orc Sorcerer 7
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)12 (+1) 17 (+3)11 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Solvenstein, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a violet and yellow handkerchief worn on her right side. Her skin is fair and her fingers are delicate and long. Her white hair is knotted and matted. Her gray eyes lackadaisically let the world flow into them.

Personality: She has a massive crush on the younger sibling of the Stableman who has hired her part-time. She also is a firm believer in the womanly ideal.

History: The child of northern immigrants she idolized her mother. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has passion for adventuring and risk; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Impulsive. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Mara Solvenstein, Female Half-Elf Barbarian 7
Medium (5'9") Half-Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 46 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)13 (+1) 15 (+2)18 (+4)
Skills Athletics +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6

Possessions: 4000 sp. White pearl (40 gp). Jade (40 gp). Fiery yellow corundum (1600 gp).


Social Check DCs


Kithri Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears a white tunic with blue highlights, and long black pants that bunch up around her shoes. Her hair is auburn and very short. Her eyes are brown and beady.

Personality: She is overprotective of those who hire her services. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Kithri was born in the east. At a young age she loved to build and create. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and to protect her home

Ideals: Fighting, Persistence. Flaws: Ugly, PTSD. Bonds: Poor, Guardian. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Kithri Jamjar, Female Halfling Bard 5
Small (3'2") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 12 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)9 (-1) 14 (+2)16 (+3)
Skills Medicine +5, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Adam Trollope, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears just a grey suit. He is tall, broad shouldered and powerfully built. His hair is short and red. He is very pretty but has cold, dead eyes.

Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Carter in town.

History: A powerful brothel owner made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Extrovert. Bonds: Attractive, Job, Mentor, Religious. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Adam Trollope, Male Human Cleric 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 15 (+2)14 (+2) 8 (-1)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Veit Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears bulky brown painted plate armor. He has a penchant for wearing a ring with an oversized emerald on his left hand. With bright white hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Veit embodies much of what other species detest in the Dwarves. He is lazy and tries to find solutions quickly.

History: Veit hails from a village terrorized by giants. In his 11th year, his parents were killed by a giants raid, leaving Veit alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Veit and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Lazy. Bonds: Rich, Enemies. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Veit Ungart, Male Dwarf Ranger 10
Medium (4'0") Dwarf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 70 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Intimidation +3, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 4000 sp. Zircon (20 gp). Freshwater pearl (4 gp). Moonstone (20 gp). Hematite (4 gp). Bloodstone (20 gp). Deep blue spinel (1300 gp). Rich purple corundum (900 gp). 1 Minor magic item.


Social Check DCs


Isabella Hackney, Female Human [Permalink]

Personal [hide]

Description: She has a large grey mantle and cape that has been intricately interwoven into her violet robe. She has shaved her head bald. She wears crescent spectacles with a black brim.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Isabella was born on a far southern desert where she grew up under the tutelage of her father, an expert Engraver. She has since lost track of the people in her past.

Motivation: To protect her home; and regain custody of her son

Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Family, Guardian. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Isabella Hackney, Female Human Rogue 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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