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NPC Generator

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Advanced [show]


Traki Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and sports tan clothing, slightly heavier than average wear. His hair is brown and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a slaver, Traki was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Opinionated. Flaws: Ugly. Bonds: Guardian, Mentor, Religious. Occupation: Barrister

Voice: Speaks with back of mouth

Attributes [hide]

Traki Qualanthri, Male Elf Monk 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 4 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 5 (-3)13 (+1) 14 (+2)17 (+3)
Skills Insight +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 4 Alchemist’s fire.


Social Check DCs


Margery Vance, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear brown pants and tee shirts. Her brown hair is lengthy and is close to two feet long. Her ears are large.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a bit of a xeno-phobe, disliking non-Humans.

History: She served in the navy to pay for her family's outstanding loans. A gifted student she started as a Glassblower, but she got bored and became a Tanner. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Glassblower again.

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Military, Job. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Margery Vance, Female Human Ranger 7
Medium (5'10") Human, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1200 gp.


Social Check DCs


Ilde Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears grey leather gloves, a grey jacket, and tight pants. She wears a colorful flower in her silver hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shoemaker arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To share knowledge with the world; and she uses money and sex appeal to get what she needs

Ideals: Philantrophist, Logical. Bonds: Immigrant, Attractive, Rich. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Ilde Frostbeard, Female Dwarf Barbarian 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +0, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 370 gp.


Social Check DCs


Anthony Hamilton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His golden hair is cut short. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Anthony was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Anthony's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Anthony Hamilton, Male Human Barbarian 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)5 (-3) 10 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Amethyst (150 gp).


Social Check DCs


Flask Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear brown tank tops with violet pants. His yellow fur is still thick. His eyes, though not visible through his cowl, are green.

Personality: Flask wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.

History: He was born in a small mountains village. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: He has a crush on the local Animal Trainer; and wants to open a new tavern

Ideals: Disciplined. Flaws: Lazy. Bonds: Nature, Job, Has a crush. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Flask Hummingbird, Male Tabaxi Rogue 3
Medium (5'11") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Art Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 4'11" and has a large pastel mantle and cape that has been intricately interwoven into her brown robe. Her left hand appears badly burned and disfigured. She sports a flattop fur cut. She wears crescent spectacles with a black brim.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Junk Dealer. She became a Junk Dealer soon after.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Greedy. Bonds: Nature, Job. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Art Of Spirit, Female Tabaxi Cleric 8
Medium (4'11") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 68 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)9 (-1) 8 (-1)9 (-1)
Skills Performance +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Silver comb with moonstones (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghesh Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an entirely black suit with green socks and a vest with buckled shoes. He is bristling with hidden weapons, mostly falchions and sickles. His red crest has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a wizard, Ghesh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ghesh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ghesh. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Mentor, Nature. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Ghesh Tiammanthyllish, Male Dragonborn Sorcerer 9
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 51 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 16 (+3)14 (+2) 8 (-1)17 (+3)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 9
Languages Common, Terran, Infernal
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 13000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp).


Social Check DCs

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