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NPC Generator

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Advanced [show]


Gilbert Southey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He acts crazy and hedonistic. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Fighting, Athletic. Flaws: Ugly, Hedonist. Bonds: Family. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Gilbert Southey, Male Human Warlock 11
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 38 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)10 (+0) 7 (-2)10 (+0)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 250 pp. Black pearl (300 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. His eyes are green and he is always smoking a pipe.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Regain custody of his daughter; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur. Flaws: Racist. Bonds: Rich, Attractive, Family. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Krimmon Fastfoot, Male Halfling Druid 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 60 gp. Jade (160 gp).


Social Check DCs


Beast Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear brown clothing when she does not wear armor. Her orange fur is singed and shortened. Her eyes are copper.

Personality: She is overprotective of those who hire her services. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She comes from a rich eastern family. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She's since become an addict/alcoholic.

Motivation: She is currently in port desperately looking for someone to get her out; and to protect her home

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Guardian, Rich, Slave. Occupation: Masseuse

Voice: Soft and melodious

Attributes [hide]

Beast Mist, Female Tabaxi Rogue 10
Medium (4'9") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 63 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)12 (+1) 9 (-1)16 (+3)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +7

Possessions: 1200 gp. Cloth of gold vestments (40 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Millicent Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her auburn hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does not trust anyone and sleeps with one eye open.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She worked as a nervous Slave Trader and found it very stressful. She ran away from her former home and has been making her living as a Slave Trader for the past few years.

Motivation: She loathes her own lifestyle; and wants to open a new tavern

Flaws: Ugly, Insomniac, Mundane, Depressed. Bonds: Job. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Millicent Remein, Female Half-Elf Sorcerer 6
Medium (4'7") Half-Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1000 gp. Tourmaline (50 gp). Moonstone (20 gp). Deep blue spinel (900 gp). Banded agate (13 gp).


Social Check DCs


Vepar Temperance, Female Tiefling [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She is portly but not overly obese. She has no hair. Her fierce gold eyes like to dwell on things.

Personality: She is business-like. She takes instructions and follows them to the letter. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Vepar was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and to reunite with her old friends

Ideals: Professionalism, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Vepar Temperance, Female Tiefling Warrior 2
Medium (6'4") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 10 (+0)17 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 gp. 1 Half-Plate.


Social Check DCs


Gerald Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His hair is chestnut and very short. His ears are large.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Extrovert, Gifted, Fighting. Flaws: Ugly. Bonds: Enemies. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Hayhurst, Male Human Rogue 11
Medium (6'4") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 49 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)8 (-1) 7 (-2)13 (+1)
Skills Deception +5, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1500 gp.


Social Check DCs


Gadreel Debauchery, Female Tiefling [Permalink]

Personal [hide]

Description: A 6'3" western woman, she usually wears her black robe and has her longbow always slung over her shoulder. Her blue hair is knotted and matted. Her eyes are black and beady.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She served in the navy to pay for her family's outstanding loans. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Marry her sister to traveling adventurers; and her relatives are trying to arrange a marriage

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Military, Family. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Gadreel Debauchery, Female Tiefling Commoner 8
Medium (6'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 90000 cp.


Social Check DCs

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