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NPC Generator

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Advanced [show]


Theren Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He typically wears violet cloth garments or leather armor. His white hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is afraid of women and trembles around them

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a herbalist and was forced into it by his family

Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Theren Erenaeth, Male Half-Elf Bard 4
Medium (5'5") Half-Elf, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)16 (+3) 8 (-1)14 (+2)
Skills Deception +4, Stealth +0
Senses Passive Perception 9
Languages Common, Elven, Ignan, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 1 Holy water. 1 Everburning torch. 1 Holy water. 1 Holy water.


Social Check DCs


Yurgunn Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her hair is auburn and very short. Her amber unseeing eyes seem to look past you.

Personality: She is happy with her job as a Body Guard. She turns her eye from what people do, preferring to live and let live. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Yurgunn lived on a farm with her father, near the main road leading to a nearby town. Cursed with a spirit at a very young age, Yurgunn has worked very hard to control her curse. She has been saving her money to try and buy her sister's freedom.

Motivation: Find a way to reverse the transformation of her sister; and expand her business

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Yurgunn Gorunn, Female Dwarf Ranger 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)9 (-1) 9 (-1)8 (-1)
Skills Nature +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Willow Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor, and sports empty pouches on her belt. Her chestnut hair is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is skeptical of what others tell her and is slow to trust.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the north was not economically sound they moved to her current location. She left for the east, certain she would find work there.

Motivation: She has a crush on the local Layabout; and to end her boredom

Flaws: Insomniac, Shy, Mundane. Bonds: Immigrant, Has a crush. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Willow Stoutman, Female Halfling Barbarian 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 17 (+3)9 (-1) 12 (+1)14 (+2)
Skills Arcana +1, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Robert Browning, Male Human [Permalink]

Personal [hide]

Description: This southern man typically wears brown cloth garments or leather armor. His clothes are grease stained in places. He has dyed his greying golden hair a little too much giving a sharp golden color. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: When he was but 6 years old his parents immigrated from the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Banker soon after.

Motivation: An old rival family wants him found.

Bonds: Poor, Immigrant, Attractive, Job, Family. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Robert Browning, Male Human Rogue 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. Azurite (6 gp). Violet garnet (900 gp). Bloodstone (30 gp). 1 Spyglass.


Social Check DCs


Mehen Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in green turtlenecks beneath a grey coat with yellow slacks. He sports a flattop crest cut. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Mehen hails from a village terrorized by goblins. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a rival would like him out of the picture

Ideals: Justice. Flaws: Greedy. Bonds: Attractive, Enemies, Criminal record. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Mehen Akambherylliax, Male Dragonborn Fighter 13
Medium (6'3") Dragonborn, True Neutral (CR 13)
Armor Class 9
Hit Points 96 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)13 (+1) 7 (-2)14 (+2)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1

Possessions: 1000 gp. Carnelian (30 gp). Rock crystal (30 gp). Star ruby (1300 gp). Emerald (1300 gp). Jet (80 gp). Fiery yellow corundum (1300 gp). Golden yellow topaz (1000 gp). Golden yellow topaz (1000 gp). Blue sapphire (1300 gp). Azurite (13 gp). Banded agate (13 gp). 1 Minor magic item.


Social Check DCs


Kilvar Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Cook.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Impeccable, Optimist. Bonds: Immigrant, Job, Rich. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Kilvar Silveraxe, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)9 (-1) 9 (-1)10 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Amethyst (140 gp).


Social Check DCs


Vonbin Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are slightly larger than normal.

Personality: This man loves dancing and to teach people dancing more than just about anything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south his family was never financially stable. He worked as a nervous Interpreter and found it very stressful. He has since lost track of the people in his past.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Bonds: Job, Poor, Family. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Vonbin Hammerstone, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)11 (+0) 8 (-1)13 (+1)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. 1 Masterwork Common Melee.


Social Check DCs

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