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NPC Generator

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Advanced [show]


Bertram Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). His brown hair is greasy and uncared for. His eyes are a pleasant hazel.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Disciplined. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Bertram Whispermouse, Male Halfling Fighter 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 16 (+3)12 (+1) 16 (+3)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. He keeps his brown fur in a pixie cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.

History: Born in the north to a Courier, Aura learned a great deal about his father's area of expertise. His childhood dream was to be a Dyer, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Military, Poor. Occupation: Courier

Voice: Slow speaker

Attributes [hide]

Aura In the Wind, Male Tabaxi Paladin 6
Medium (5'4") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Investigation +4, Persuasion +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 8000 sp. Malachite (12 gp). Emerald (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nagrette Royal, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her white hair down. She has gray eyes and a white hat with a tan feather.

Personality: She dislikes all the random violence that takes place in the south. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Born in the south to a Carter, Nagrette learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carter. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants a kiss; and she would like to get married and retire

Ideals: Pacifist. Flaws: Racist, Shy. Bonds: Job, Has a crush. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Nagrette Royal, Female Half-Orc Bard 4
Medium (5'9") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)11 (+0) 9 (-1)10 (+0)
Skills Insight +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Naal Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple violet robe with red stripes complete with hood. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a red handlebar mustache and slicked back red hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Naal will drive conversation. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with lycanthropy at a very young age, Naal has worked very hard to control his curse. He was granted arcane powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert, Gifted. Flaws: Addict, Disease. Bonds: Military. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Naal Raethran, Male Half-Elf Druid 7
Medium (4'11") Half-Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Athletics +4, Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1100 gp. Rock crystal (20 gp). 1 Minor magic item.


Social Check DCs


Burgell Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin blue vertical stripes and grey pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. His white hair is braided into rings. His eyes are amber and beady.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Burgell is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was always a brilliant, if unscrupulous mind. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family.

Ideals: Impeccable, Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Burgell Umbodoben, Male Gnome Druid 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 10 (+0)9 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Elven, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs


Kelter Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Farmer does. He has a very tight haircut. His brown eyes peer out from beneath his top white hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Farmer in town.

History: He was born at the edge of vast desert. He has chosen to use the inheritance that was left to him frivolously. He became a Farmer soon after.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and sabotage a competitor

Ideals: Passionate. Bonds: Job, Nature, Rich, Criminal record. Occupation: Farmer

Voice: Breathy voice

Attributes [hide]

Kelter Fastfoot, Male Halfling Paladin 16
Small (3'2") Halfling, Lawful Evil (CR 16)
Armor Class 11
Hit Points 123 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)15 (+2) 9 (-1)17 (+3)
Skills Arcana +7, Insight +4
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 900 pp. Sapphire pendant on gold chain (1000 gp). Old masterpiece painting (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Fire opal pendant on a fine gold chain (2300 gp). Old masterpiece painting (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Nuraval Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing colorful clothing, dressed as a Interpreter. His skin is also unnaturally pale. His hair is silver and curly. His amber eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Nuraval isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Nuraval was raised in a hard working conservative environment. He worked as a nervous Interpreter and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Seeks redemption; and further expansion of business

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Job, Adventurer, Criminal record. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Nuraval Helcral, Male Dwarf Wizard 12
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 91 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 20 (+5)10 (+0) 14 (+2)13 (+1)
Skills Arcana +4, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 4000 gp.


Social Check DCs

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