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NPC Generator

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Advanced [show]


Lilli Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear tan pants and tee shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'3" when asserting herself. She keeps her white hair in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is able to fit into much smaller and tighter spaces than normal.

History: She was born on a small isolated farm. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Religious. Occupation: Sage

Voice: Uses sign language

Attributes [hide]

Lilli Folkor, Female Gnome Commoner 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Anne Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This woman is wearing the road beaten gear of a warrior. She is muscular with a powerful set of arms. She wears a colorful flower in her brown hair. She has gleaming, smiling gray eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Retire the richest woman in the east; and she seems to be bored by most things

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant. Occupation: Interpreter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anne Whispermouse, Female Halfling Wizard 4
Small (2'8") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 7 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)10 (+0) 15 (+2)11 (+0)
Skills Athletics +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Rolf L'Fondant, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a large violet mantle and cape that has been intricately interwoven into his pastel robe. He has a slight overbite and is overall scrawny. He has shaved his head bald. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He has been saving his money to try and buy his sister's freedom.

Motivation: Further expansion of business; and doesn't want to be a ruler and was forced into it by his family

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rolf L'Fondant, Male Half-Elf Barbarian 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 10 (+0)17 (+3)
Skills Deception +6, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Halfling, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Aym Charisma, Female Tiefling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft violet waves gently in the breeze. She carries with her a set of flails, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She wears a colorful flower in her red hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is calm most of the time but flees social interaction. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village she learned the ways of the warrior from her father. She has chosen to use the inheritance that was left to her frivolously. She is untrained/undisciplined, which makes her dangerous.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Fighting. Flaws: Shy, Insane. Bonds: Rich, Attractive. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Aym Charisma, Female Tiefling Sorcerer 3
Medium (5'6") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)16 (+3) 9 (-1)19 (+4)
Skills Arcana +5, Perception +1
Senses Passive Perception 11
Languages Common, Goblin, Abyssal, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 2300 sp.


Social Check DCs


Diesa Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears grey leather gloves, a grey jacket, and tight pants. Her red hair is styled in orderly dreadlocks. Her eyes are likewise gray.

Personality: She likes to make people angry or surprised. She does not trust anyone and sleeps with one eye open.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor, Slave. Occupation: Interpreter

Voice: Scandinavian accent

Attributes [hide]

Diesa Dankil, Female Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp. 1 Simple lock.


Social Check DCs


Norman Garrick, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely grey suit with violet socks and a vest with buckled shoes. He is bald on top and has large golden tufts of hair around his ears. His gray eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a criminal king-pin and mafia family His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and to protect his home

Flaws: Ugly, Fearful. Bonds: Guardian, Criminal record, Family. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Norman Garrick, Male Human Warlock 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)17 (+3) 11 (+0)12 (+1)
Skills Arcana +5, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 60 gp.


Social Check DCs


Jocelyn Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with pastel and black striped suspenders. He wears various colorful collared shirts, and he perpetually has his scimitar ready. He has wavy black hair. His eyes are gray and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: His religion dominates his actions.

Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Rich, Religious. Occupation: Dilettante

Voice: Old thin voice

Attributes [hide]

Jocelyn Staurheim, Male Human Bard 11
Medium (5'10") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 65 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 9 (-1)9 (-1)
Skills Deception +3, Insight +3
Senses Passive Perception 9
Languages Common, Goblin, Elven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 2200 gp. Golden yellow topaz (600 gp). Violet garnet (600 gp). White opal (500 gp).


Social Check DCs

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