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NPC Generator

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Advanced [show]


Bertram Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a violet armored body suit, with a simple grey line shooting up and back down. His golden hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Half-Elves. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He seems to be bored by most things; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Bertram Hanali, Male Half-Elf Druid 7
Medium (4'11") Half-Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 11 (+0)18 (+4)
Skills Arcana +3, Intimidation +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 300 gp. Solid gold idol (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Umpen Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair is golden and curly. His eyes, though not visible through his cowl, are amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, Umpen studied abroad. A few years later when the north was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Umpen Munggen, Male Gnome Commoner 10
Small (3'2") Gnome, Neutral Evil (CR 10)
Armor Class 13
Hit Points 63 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)6 (-2) 17 (+3)6 (-2)
Skills Nature +2, Performance +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: Tourmaline (130 gp). Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). Deep blue spinel (600 gp). Star ruby (400 gp). Hematite (5 gp). Moonstone (60 gp). Golden yellow topaz (600 gp).


Social Check DCs


Armara Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her hair is cut close to her head. Her eyes are likewise red.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Armara was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She struck the Stableman job and began her own company from there.

Motivation: An old rival family wants her found.

Flaws: Antagonistic. Bonds: Attractive, Mentor, Family, Job. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Armara Mercy, Female Tiefling Warrior 4
Medium (4'9") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)15 (+2) 12 (+1)19 (+4)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Dynamic In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red fur is smooth and relatively long. She wears an eyepatch.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the north her family was never financially stable. She worked as a nervous Ruler and found it very stressful. She has worked as a Ruler like her mother before her.

Motivation: Meet up once more with her childhood friend; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Dynamic In the Morning, Female Tabaxi Druid 6
Medium (5'7") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 11 (+0)16 (+3) 16 (+3)16 (+3)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Draconic, Ignan
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 200 gp.


Social Check DCs


Portia Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a red feathered hat and red clothes, and sports empty pouches on her belt. Her hair, while still mostly brown, has prominent grey streaks. She tend to wears goggles to shield her eyes.

Personality: Portia wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born in the west. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants to get laid; and she has a crush on the local animal trainer

Ideals: Disciplined. Flaws: Shy, Mundane. Bonds: Immigrant, Has a crush. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Portia Thorngage, Female Halfling Bard 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)12 (+1) 17 (+3)11 (+0)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 500 sp.


Social Check DCs


Nora Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She carries a battered club and tarnished flail as well. Her hair is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a great chef.

History: Gifted from a young age, Nora studied abroad. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of her son

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Nora Appleblossom, Female Halfling Warlock 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beloril Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments

History: He was raised by priests from a young age. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. During his travels, Beloril and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Beloril discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Beloril fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Disciplined, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Beloril Helcral, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)8 (-1) 12 (+1)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 260 gp. Moss agate (8 gp). Peridot (80 gp). Eye agate (8 gp). 1 Masterwork studded leather.


Social Check DCs

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