Ea Fear, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a fancy black dress. Her hair is purple and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Ea was raised in a hard working conservative environment. After coming to the age of reason, Ea took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Marry her sister to traveling adventurers; and further expansion of business
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Mercenary
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 9 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 5 (-3) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Aquan, Druidic, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 10000 sp. Onyx (20 gp). Red garnet (90 gp). Golden yellow topaz (200 gp). Pink pearl (90 gp). 1 Minor magic item.
Decarabia Rumor, Female Tiefling [Permalink]
Personal [hide]
Description: 5'5" and muscular, this western woman likes to wear ponchos typically of a light green in addition to tight pants. Her hair is short and red. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She never swears and excessively uses polite adverbs when speaking. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally
Ideals: Athletic, Optimist, Justice, Logical. Flaws: Addict, Insane. Occupation: Doctor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp. 1 Banded mail.
Mreksh Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His bronze crest is long and unkept. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Animals are drawn to him, and he is able to talk to them.
History: The child of western immigrants he idolized his father. His arcane abilities were realized during a raid on his village. After a long history of fighting, Mreksh and his spouse have recently divorced.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Gifted, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Stylist
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 19000 cp.
Meriele Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears just a tan suit. Her tied-back hair is blonde. Her eyes are green and catlike.
Personality: Confrontational and typically high on some drug or another. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Sold as a small child to a wizard, Meriele was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken as a slave by a traveling circus and forced to perform Days after completing her studies, news broke out that her hometown was attacked by illithids. Meriele was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: She desires power and/or immortality; and she's looking for her big break
Flaws: Addict. Bonds: Enemies, Mentor, Slave, Adventurer. Occupation: Armorer
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 90 pp. Chalcedony (60 gp). Rose (60 gp). Amber (50 gp).
Alice Winterbourne, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. She sports golden long hair. Her eyes are violet and she is always smoking a pipe.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does not believe in violence as a means to an end. She is a dedicated Body Guard but believes her peers are too gung-ho.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She moved from fad to fad and when she turned 15 she discovered painting. She left for the south, certain she would find work there.
Motivation: A need for knowledge about a nearby landmark; and money/treasure
Ideals: Pacifist, Gifted, Artistic. Bonds: Rich, Immigrant, Adventurer. Occupation: Body Guard
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Willow Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is well dressed, constantly wearing a white suit, brown shirt, and white tie. Her silver hair is kept up in a ponytail inside a feathered hat. Her fierce hazel eyes like to dwell on things.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Gifted from a young age, Willow studied abroad. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry her sister to traveling adventurers.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Guard
Voice: Thin and wheezing
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 18 (+4) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 400 gp.
Bûbol Thorpe, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He very much looks the part of a Architect. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.
History: He was born at the edge of vast forest. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs
Ideals: Joker, Gifted. Bonds: Job, Nature, Religious. Occupation: Architect
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. Golden yellow topaz (1000 gp). Black pearl (1000 gp). Azurite (16 gp). White pearl (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
