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NPC Generator

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Advanced [show]


Dariff Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries with her a set of hammers, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her brown hair is heavily combed to the left. She has brown eyes and a brown hat with a blue feather.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She uses divination through singing.

History: When she was but 7 years old her parents immigrated from the west. Brilliant and gifted she never wanted to apply herself. She left for the west, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Dariff Morigak, Female Dwarf Paladin 4
Medium (4'1") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 48 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 20 (+5)9 (-1) 8 (-1)10 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Freshwater pearl (14 gp).


Social Check DCs


Patrick Richie, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his flail. He carries with him a set of flails, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His blonde hair is thinning but still full. This amber eyed westerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Patrick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Patrick's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Hedonist. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Patrick Richie, Male Human Ranger 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Deep blue spinel (500 gp). Rich purple corundum (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aelar Raethran, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His silver hair is lengthy and is close to two feet long. He has gleaming, smiling gray eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has dedicated himself to building a better trade route.

Motivation: A strong sense of loyalty to Human people; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Attractive, Adventurer. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Aelar Raethran, Male Elf Fighter 4
Medium (5'0") Elf, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)11 (+0) 11 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 27000 cp. Emerald (1100 gp). Eye agate (6 gp). Rose (70 gp). Lapis lazuli (6 gp). 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Vonbin Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His brown hair and beard is wavy and long. He has several tiny ruby earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Vonbin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. During his travels, Vonbin and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vonbin discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Vonbin fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Hedonist, Disease. Bonds: Rich, Adventurer. Occupation: Engraver

Voice: pre-pubescent

Attributes [hide]

Vonbin Daraln, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills History +2, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3 Holy water.


Social Check DCs


Windy In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally shirtless and showing off his tattooed chest. His fur is beige and very short. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Windy studied abroad. His arcane abilities were realized during a raid on his village. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is terrified, and will act out of fear; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted, Professionalism, Fighting. Flaws: Fearful. Bonds: Attractive, Slave. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Windy In the Wind, Male Tabaxi Warlock 10
Medium (6'7") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 77 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Arcana +6, Athletics +6
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14422222

Possessions: Malachite (7 gp). Moss agate (7 gp). Fire opal (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Spalding, Male Human [Permalink]

Personal [hide]

Description: A 6'0" southern man, he wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His hair is long and blonde with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. He has several tiny sapphire earrings on each ear.

Personality: He dislikes all the random violence that takes place in the south. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born on a small isolated farm. A gifted student he started as a Ruler, but he got bored and became a Adventurer. He has drifted from career to career and currently works as a Adventurer.

Motivation: He has money and likes to spend it.

Ideals: Pacifist, Joker. Bonds: Rich, Nature, Job. Occupation: Adventurer

Voice: Nasally tone

Attributes [hide]

Alex Spalding, Male Human Bard 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)15 (+2) 6 (-2)12 (+1)
Skills History +4, Performance +3
Senses Passive Perception 8
Languages Common, Druidic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 30 pp.


Social Check DCs


Gynk Clayden, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears a black vest and prefers green and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down, she is not a threatening figure. She wears her red hair up. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a great chef.

History: She was born a particularly ugly child, much to the horror of her parents. At some point she was captured by giants and was tortured. After several years of this she finally managed to escape. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want her driven away.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Slave, Enemies. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gynk Clayden, Female Half-Orc Barbarian 3
Medium (4'9") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)6 (-2) 8 (-1)5 (-3)
Skills Performance -1, Religion +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 4000 cp. 1 Simple lock.


Social Check DCs

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