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NPC Generator

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Advanced [show]


Trym Easton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his greatsword. He has a small bristly mustache and wavy silver hair. His eyes, though not visible through his cowl, are green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Weaver job and began his own company from there.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Bonds: Guardian, Job, Immigrant. Occupation: Weaver

Voice: Speaks with back of mouth

Attributes [hide]

Trym Easton, Male Human Rogue 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Deception +6, History +5
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 100 gp. Coral (100 gp). Amber (100 gp). Moonstone (30 gp).


Social Check DCs


Einkil Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries swords. His white hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to travel the world and help people.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Criminal record, Slave. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Einkil Daraln, Male Dwarf Sorcerer 4
Medium (4'3") Dwarf, True Neutral (CR 4)
Armor Class 9
Hit Points 8 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)16 (+3) 9 (-1)8 (-1)
Skills Nature +5, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Sylvan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Verin Absence, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black tunic with brown highlights, and long blue pants that bunch up around her shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her black hair is smooth and relatively long. Her eyes, though not visible through her cowl, are gold.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Verin was born with her father's beautiful face. Like her father and her brother before her, after school she went straight into learning to become a Barkeep. She now owns her own business.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Shy. Bonds: Adventurer, Job, Attractive. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

Verin Absence, Female Tiefling Rogue 2
Medium (5'2") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)17 (+3) 7 (-2)14 (+2)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Giant, Draconic, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Beast On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a brown tunic with blue highlights, and long pastel pants that bunch up around her shoes. Her yellow fur is knotted and matted. Her eyes are a pleasant green.

Personality: She is irascible and easily irritated. When she's not drinking or sleeping the drinks off, she's doing writing.

History: She got into the Doctor business at a young age. Her mother was a soldier and died while she was still young. Beast was left her mother's suit of armor and trained in its use and care. She then took over the family business and is one of the better Doctor for hire.

Motivation: She'd like to take her coworkers down a peg; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Job, Military, Adventurer. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Beast On the Mountaintop, Female Tabaxi Paladin 10
Medium (6'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 56 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Eleanor Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has moderate length black hair. Her eyes are a pleasant brown.

Personality: She is fixated on the number 39. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is greedy

Ideals: Optimist. Flaws: Insane. Bonds: Immigrant, Rich, Enemies. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Eleanor Mitchell, Female Half-Elf Monk 3
Medium (4'9") Half-Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 18 (+4)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Cloak Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears brown painted combat armor at almost all times. Her brown fur is long and unkept. Her eyes are a pleasant blue.

Personality: She is overprotective of those who hire her services. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Cloak grew up listening to her mother's many stories. Her psionic abilities were realized during a raid on her village. She has dedicated herself to building a better village for her children.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Adventurer. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Cloak Of Spirit, Female Tabaxi Warrior 8
Medium (6'3") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 200 gp. Sapphire pendant on gold chain (2800 gp). Cloth of gold vestments (160 gp). Silver ewer (30 gp). Sapphire pendant on gold chain (2800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lorilla Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing the road beaten gear of a warrior. She is an epitome of beauty. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes are likewise blue.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Lorilla is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Family, Religious, Enemies. Occupation: Courier

Voice: High pitched and raspy

Attributes [hide]

Lorilla Cobblelob, Female Gnome Rogue 5
Small (3'4") Gnome, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)10 (+0) 9 (-1)10 (+0)
Skills Athletics +2, Performance +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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