Dreali Berevan, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is braided into rings. His face is covered beneath a completely black helmet.
Personality: He is almost excessively polite to everyone, even when angry. As long as the job gets done he does not care how it got done.
History: A powerful brothel owner made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to work out more often
Ideals: Professionalism. Flaws: Shy. Bonds: Mentor, Attractive. Occupation: Baker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1500 sp. Peridot (60 gp).
Helja Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white hair is drawn into a tight pony tail with a card scrunchie. Her face is scarred and worn.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Helja lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is wracked by social anxiety; and to unite with her sister
Ideals: Entrepeneur. Flaws: Ugly, Selfish, Fearful. Bonds: Family. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 26 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 110 pp.
Whurbin Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears his brown hair down. His gray eyes lackadaisically let the world flow into them.
Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He became a Miner soon after.
Motivation: Further expansion of business; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Immigrant, Job. Occupation: Miner
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 102 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0
Possessions: 2000 gp. Bloodstone (80 gp). Tiger eye turquoise (7 gp). Hematite (7 gp). Sardonyx (80 gp). Zircon (80 gp). Moonstone (80 gp). Sard (80 gp). Sard (80 gp).
Thrak Woods, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'7". He wears white leather gloves, a white jacket, and tight pants, and his gloved hand is found clutching a longbow. His small hat is riddled with cuts and holes. His hazel eyes dart from person to person.
Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city he treasured whatever gifts he got. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is searching for what he claims is his rightful reward.
Motivation: He wants to get laid.
Flaws: Ugly, PTSD. Bonds: Has a crush, Adventurer, Poor. Occupation: Herbalist
Voice: Booming voice
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 8)
Armor Class 12
Hit Points 49 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 5 (-3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 5000 sp. Embroidered silk and velvet mantle with numerous moonstones (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Korag Hale, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His tied-back hair is black. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Korag was born with his mother's beautiful face. Korag was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Philantrophist. Bonds: Attractive, Enemies, Religious. Occupation: Jeweler
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Spring Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has dyed her greying orange fur a little too much giving a sharp orange color. She is very pretty but has cold, dead eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her job bores her to no end. She has decided to make it more interesting.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Spring was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Spring's father didn't care for her much, and the feeling was mutual. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality; and she has decided she is irredeemable
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Carpenter
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Aquan, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 600 gp. Eye agate (15 gp).
Agatha Stansfield, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her chestnut hair is knotted and matted. Her face is covered beneath a completely black helmet.
Personality: She has always had a great fascination with Half-Elven culture. Agatha enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Athletic. Flaws: Racist, Hedonist. Bonds: Rich. Occupation: Roofer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp.
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