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NPC Generator

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Advanced [show]


Odo Stanley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has red hair. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also has developed a complete distrust of the Ruler profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: Dragonborn compassion; and he'd like to take his coworkers down a peg

Flaws: Shy, Racist. Bonds: Attractive, Job, Rich. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Odo Stanley, Male Human Expert 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp.


Social Check DCs


Arannis Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of lances on his belt, each one with a emerald on the hilt. He has a small bristly mustache and wavy blonde hair. He has amber eyes and a tan hat with a green feather.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arannis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Artistic. Flaws: Shy, Disease. Bonds: Job. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Arannis Tiltathana, Male Elf Wizard 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)12 (+1) 15 (+2)5 (-3)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Gurdis Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'1" has a big stupid grin on her face most of the time. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her auburn hair is smooth and relatively long. Her ears are large.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for her, and Gurdis does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in the north, but her parents moved at a very young age to the south. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She feels kind of lost in life.

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Military, Immigrant. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gurdis Balderk, Female Dwarf Paladin 3
Medium (4'1") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 700 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Salanop Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a blue shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She wears her silver hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She inherited the family business which she has now maintained for 11 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new fortune-teller responsibilities is difficult

Ideals: Persistence, Fighting. Flaws: Shy. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Salanop Raulnor, Female Gnome Bard 7
Small (3'3") Gnome, Neutral Evil (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)13 (+1) 13 (+1)8 (-1)
Skills Insight +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 500 gp. Cloth of gold vestments (130 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Arannis Goltorah, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is greasy and uncared for. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He's in love; and he is terrified, and will act out of fear

Flaws: Ugly, Shy. Bonds: Immigrant, Poor. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Arannis Goltorah, Male Elf Monk 4
Medium (4'8") Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Athletics +2
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nala Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is typically in her Courier uniform. Her crest is greying and her face has many wrinkles. Her face is scarred and worn.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born to a pair of adventurers, Nala grew up listening to her father's many stories. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and obtaining odd cultural dragonborn artifacts is her passion

Flaws: Ugly, Terse. Bonds: Job, Family, Adventurer. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Nala Grrrmmballhyst, Female Dragonborn Barbarian 7
Medium (6'2") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Investigation +5, Stealth +5
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Fistula Remington, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears very tight pants and wife beaters, though occasionally she sports a black coat. She is an epitome of beauty. She wears her white hair down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She got into the Dyer business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Dyer. She now travels the world, in search of power and loot.

Motivation: She's repulsed by the PC; and meet up once more with her childhood friend

Flaws: Insane, Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Fistula Remington, Female Half-Orc Warlock 3
Medium (5'7") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)11 (+0) 10 (+0)8 (-1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1100 sp.


Social Check DCs

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