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NPC Generator

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Advanced [show]


Dalaba Welber, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman is dressed in a clean tan cloak covering her clean studded leather. Her white hair is lengthy and is close to two feet long. She has a tattooed face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now spends her time doing works of charity.

Motivation: To pay off her debts; and she is greedy

Ideals: Joker, Gifted, Philantrophist. Bonds: Rich, Debt. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

Dalaba Welber, Female Gnome Monk 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 9000 cp. Tourmaline (120 gp). Jet (120 gp).


Social Check DCs


Patrick Wesley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and likes to wear ponchos typically of a light brown in addition to tight pants. His skin is also unnaturally pale. His hair is blonde and curly. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Detective business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 3 years.

Motivation: Marry his sister to traveling adventurers; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Job, Rich, Family. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Patrick Wesley, Male Human Warrior 11
Medium (5'8") Human, Chaotic Neutral (CR 11)
Armor Class 8
Hit Points 109 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 18 (+4)10 (+0) 18 (+4)11 (+0)
Skills Athletics +4, Religion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +4

Possessions: 190 pp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Old masterpiece painting (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Solid gold idol (700 gp). 1 Minor magic item.


Social Check DCs


Stannor Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His long silver hair reaches down to his waist. His gray eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He believes the world needs to unite to get rid of dire rats once and for all.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Stannor was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Stannor and his spouse have recently divorced.

Motivation: He wants revenge against dire rats; and a deep hatred of dire rats

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Military. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Stannor Stonebridge, Male Halfling Rogue 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 30000 cp. Black pearl (1200 gp). Blue quartz (12 gp). Star rose quartz (40 gp). Rich purple corundum (900 gp). 1 Minor magic item.


Social Check DCs


Emma Browning, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears just a brown suit. Her skin is also unnaturally pale. Her head has been shaved. She has amber eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in a small plains village. She has chosen to use the inheritance that was left to her frivolously. Days after completing her studies, news broke out that her hometown was attacked by brigands. Emma was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: She wants revenge against brigands; and many brigands want her driven away

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Nature, Enemies. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Emma Browning, Female Human Monk 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)15 (+2) 12 (+1)8 (-1)
Skills Sleight of Hand +1, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 140 gp.


Social Check DCs


Foxilon Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" eastern man, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and chestnut. His violet eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Foxilon was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Cartwright. He moves from town to town, unable to find a place to settle.

Motivation: To be a Healer again.

Ideals: Disciplined. Flaws: Hedonist, Disease. Bonds: Poor, Immigrant. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Foxilon Goodbarrel, Male Halfling Warrior 4
Small (3'1") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)10 (+0) 17 (+3)11 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Aquamarine (700 gp). Malachite (12 gp). Banded agate (12 gp). Golden yellow topaz (700 gp). 1 Minor magic item.


Social Check DCs


Hoglik Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, black, dusty cloak. His hair is long and chestnut with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His gray unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Hoglik liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his dancing dream.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Athletic, Philantrophist, Artistic. Flaws: Disease. Bonds: Family, Nature. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Hoglik Clare, Male Half-Orc Rogue 5
Medium (5'1") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 7 (-2)4 (-3)
Skills Performance +0, Religion +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Gruk Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: Cocky and sure of himself, he believes he is the best Cook born in the past three hundred years. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Shipwright, but he got bored and became a Cook. He struck the Cook job and began his own company from there.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Impulsive, Disease. Bonds: Attractive, Job. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Gruk Walcott, Male Half-Orc Rogue 2
Medium (6'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 140 gp.


Social Check DCs

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