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NPC Generator

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Advanced [show]


Rangrim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'5" has a big stupid grin on his face most of the time. He wears an entirely grey suit with blue socks and a vest with buckled shoes. His blonde hair is kept up in a ponytail inside a feathered hat. He has a dull look in his brown eyes.

Personality: He snorts whenever he laughs or is feeling confident. He also has developed a complete distrust of the Locksmith profession.

History: The child of a Locksmith, who enjoyed hunting, Rangrim was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor.

Flaws: Addict. Bonds: Job, Nature. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Rangrim Brawnanvil, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 200 sp. Deep blue spinel (500 gp). Black pearl (500 gp). Alexandrite (500 gp).


Social Check DCs


Gnarsh Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear white tank tops with blue pants. His black hair is still thick. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gnarsh took refuge in the large cave and found the beat up bow and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Military, Nature. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Gnarsh Harper, Male Half-Orc Paladin 12
Medium (5'3") Half-Orc, Neutral Evil (CR 12)
Armor Class 10
Hit Points 84 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dell Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a white tunic with grey highlights, and long tan pants that bunch up around her shoes. She wears her white hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She got into the Stableman business at a young age. A few years later when the north was not economically sound they moved to her current location. She has achieved small success as a Stableman.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and further expansion of business

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Job, Immigrant, Debt. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Dell Goodearth, Female Halfling Paladin 16
Small (3'1") Halfling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 69 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Nature +7, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Auran
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14022

Possessions: 3000 gp. Aquamarine (1400 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Carnelian (80 gp). Star rose quartz (80 gp). Silver pearl (130 gp). Eye agate (14 gp). Moss agate (14 gp). Golden yellow topaz (1400 gp). White opal (1000 gp). Zircon (80 gp). Violet garnet (1400 gp). Red-brown spinel (130 gp). Red spinel (130 gp). Peridot (80 gp). Jade (130 gp).


Social Check DCs


Synthrin Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She is physically well-built. She has dyed her greying white crest a little too much giving a sharp white color. Her gold eyes lackadaisically let the world flow into them.

Personality: She dislikes all the random violence that takes place in the north. The war was a terrible time for her, and Synthrin does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A powerful slaver made her what she is. Her mother was a soldier and died while she was still young. Synthrin was left her mother's suit of armor and trained in its use and care. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She wants revenge against dire rats; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting, Pacifist. Flaws: Depressed. Bonds: Military, Mentor, Enemies. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Synthrin Beryntolthropal, Female Dragonborn Bard 7
Medium (6'8") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 10000 sp. Banded agate (6 gp). Blue quartz (6 gp). Golden yellow topaz (1600 gp). Pink pearl (130 gp).


Social Check DCs


Traulam Van Es, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and tends to wear a yellow poncho over her likewise colored trousers and shirt. Her auburn hair is lengthy. She wears an eyepatch.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She moves from town to town, unable to find a place to settle.

Motivation: She has money and likes to spend it.

Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Rich, Immigrant. Occupation: Ploughman

Voice: Speaks with a cold

Attributes [hide]

Traulam Van Es, Female Half-Elf Ranger 2
Medium (4'7") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)7 (-2) 12 (+1)7 (-2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 190 gp.


Social Check DCs


Nuthra Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is renowned for her bright green dresses and hats. She wears her silver crest up. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Born in a small village she learned the ways of the warrior from her father. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying brother.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Military. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Nuthra Sumnarghthrysh, Female Dragonborn Druid 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)15 (+2) 14 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp.


Social Check DCs


Alberich Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Gifted. Bonds: Attractive, Religious. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Alberich Battlehammer, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 20 (+5)15 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Citrine (60 gp). Chrysoprase (60 gp).


Social Check DCs

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