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NPC Generator

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Advanced [show]


Aline Willoughby, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a grey vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her blonde hair is smooth and relatively long. She has brown eyes.

Personality: She likes to make people angry or surprised. She is obsessed with a lost civilization.

History: She was born blind and as such lacked many opportunities for work. She was taken as a slave by a traveling circus and forced to perform She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is currently in port desperately looking for someone to get her out; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Disease. Bonds: Adventurer, Slave. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

Aline Willoughby, Female Human Rogue 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 160 gp.


Social Check DCs


Mara Rothenel, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. Beneath her clothing is a huge mess of scar tissue. She has a long brown ponytail with little hanging trinkets. Her hazel eyes dart from person to person.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Philantrophist, Fighting. Bonds: Rich, Slave, Immigrant. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Mara Rothenel, Female Elf Rogue 6
Medium (4'11") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)7 (-2) 15 (+2)8 (-1)
Skills Deception +2, History +1
Senses Passive Perception 12
Languages Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Ishte Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is still thick. Her eyes are black and she is always smoking a pipe.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. The war was a terrible time for her, and Ishte does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has had some formal poetry training, and achieved minor success. Days after completing her studies, news broke out that her hometown was attacked by brigands. Ishte was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: A deep hatred of brigands.

Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Enemies, Military. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Ishte Rescue, Female Tiefling Bard 6
Medium (6'5") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 16 (+3)10 (+0)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp.


Social Check DCs


Right-Handed Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a simple burlap shirt and baggy pants. She conceals her sword with her veritable burlap sack of a shirt, and a wedding ring on her right hand. She has no fur. Her eyes are likewise hazel.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and wishes to resurrect an old love

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Disease. Bonds: In love. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Right-Handed Shoe, Female Tabaxi Adept 10
Medium (5'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 23 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)16 (+3) 12 (+1)17 (+3)
Skills Perception +5, Religion +7
Senses Passive Perception 17
Languages Common, Infernal, Terran, Gnome
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 800 gp. Moonstone (60 gp).


Social Check DCs


Nalral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His hair is auburn, silky, and of moderate length. He has gray eyes.

Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 6 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: He feels threatened by others.

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Nalral Battlehammer, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 60 gp.


Social Check DCs


Reeza Gyula, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'7", this woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long brown hair is drawn into a two foot long braid. Her ears are large.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly, Mundane, Fearful, Disease. Bonds: Military. Occupation: Detective

Voice: Low range voice

Attributes [hide]

Reeza Gyula, Female Half-Orc Aristocrat 6
Medium (5'7") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 800 gp.


Social Check DCs


Mardnab Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a simple burlap shirt and baggy pants. She conceals her falchion with her veritable burlap sack of a shirt. She sports white long hair. Her brown eyes have a joyful gleam in them most of the time.

Personality: Her tongue was cut out and she uses sign language. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born to a Healer, her father struggled to pay the bills. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac

Flaws: Ugly, Disease. Bonds: Criminal record, Poor, Debt. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Mardnab Fabblestabble, Female Gnome Adept 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)11 (+0) 16 (+3)11 (+0)
Skills Arcana +2, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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