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NPC Generator

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Advanced [show]


Jane Murphy, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman typically wears violet cloth garments or leather armor. She is muscular with a powerful set of arms. Her auburn hair is singed and shortened. Her eyes are amber.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Jane is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: When she was but 8 years old her parents immigrated from the east. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Doesn't want to be a Hunter and was forced into it by her family; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Immigrant, Rich. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Jane Murphy, Female Half-Elf Commoner 9
Medium (4'10") Half-Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 36 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 14000 sp. Solid gold idol (400 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He has a moderate pudge and is not very fit. His red hair is styled in orderly dreadlocks. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He feeds upon the attention of others.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Joker, Gifted, Impeccable. Bonds: Attractive, Criminal record. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Krimmon Tealeaf, Male Halfling Wizard 8
Small (3'3") Halfling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 26 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 17 (+3)8 (-1)
Skills Medicine +6, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damaia Verity, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a black collared shirt and brown skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She wears her dark red hair up. Her eyes are likewise white.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: From birth she was tutored by a cruel and relentless mentor. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break.

Ideals: Joker. Flaws: Racist. Bonds: Adventurer, Mentor. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Damaia Verity, Female Tiefling Adept 8
Medium (5'10") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1100 gp. Alexandrite (1300 gp). Rock crystal (70 gp). Aquamarine (1300 gp).


Social Check DCs


Euron Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'8". He wears silk and lounges about seductively, and his gloved hand is found clutching a rapier. His dark red hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised by priests from a young age. He helped his father out around the business and became quite the natural. He has achieved small success as a Unemployed.

Motivation: Further expansion of business; and his religion dominates his actions

Flaws: Impulsive. Bonds: Attractive, Job, Religious, Mentor. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

Euron Lithe, Male Tiefling Adept 8
Medium (5'8") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)16 (+3) 15 (+2)21 (+5)
Skills Deception +8, Nature +6
Senses Passive Perception 12
Languages Common, Draconic, Auran, Orc
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: Embroidered silk and velvet mantle with numerous moonstones (1100 gp).


Social Check DCs


Lilith Talent, Female Tiefling [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, she is an attractive figure. She is wearing a long, green, dusty cloak. Her silver hair is drawn into a tight pony tail with a clover scrunchie. Her gold eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, she prefers to meditate than take action. She believes the world needs to unite to get rid of dire rats once and for all.

History: Lilith was born with her mother's beautiful face. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She then took over the family business and is one of the better Sailor for hire.

Motivation: She is currently in port desperately looking for someone to get her out; and several ex partners dislike her way of doing things and want revenge

Ideals: Disciplined. Bonds: Attractive, Enemies, Criminal record, Job, Slave. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Lilith Talent, Female Tiefling Barbarian 4
Medium (6'0") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)10 (+0) 8 (-1)17 (+3)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 70 pp.


Social Check DCs


Balam Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. He carries a battered warhammer and tarnished whip as well. He wears a wide-brimmed hat to cover his moderate length purple hair. His red eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Balam was left his father's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Fisher and was forced into it by his family; and regain custody of his son

Ideals: Fighting. Flaws: Terse, Forgetful. Bonds: Military, Family. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Balam Idea, Male Tiefling Monk 1
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)16 (+3) 12 (+1)14 (+2)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Gurdis Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She carries with her a set of hammers, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her long blonde hair reaches down to her waist. Her eyes are likewise amber.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she desires power and/or immortality

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Religious. Occupation: Carter

Voice: Dark and ominous

Attributes [hide]

Gurdis Goldfinder, Female Dwarf Adept 3
Medium (3'11") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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