Nicholas Langley, Male Human [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His black hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, Nicholas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. When Nicholas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants revenge against brigands; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military, Religious, Enemies. Occupation: Performer
Voice: Posh accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5
Possessions: 200 gp.
Peren Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is generally shirtless and showing off his tattooed chest. His hair is red and curly. He is baby faced.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is a font of random trivia from the lore and stories he has discovered
History: Born to a Ploughman, his mother struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Elven conditions. He has achieved small success as a Gardener.
Motivation: He'd like to take his coworkers down a peg; and he doesn't get along with people that don't share his tastes
Ideals: Logical, Impeccable. Flaws: Racist. Bonds: Poor, Job. Occupation: Gardener
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Qualen Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his white hair. His amber unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Disease, Sensitive. Bonds: Attractive. Occupation: Interpreter
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 10)
Armor Class 11
Hit Points 75 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 120 pp. 1 Minor magic item.
Harvest Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a small hat to cover her moderate length orange fur. She wears large thick round spectacles.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. The war was a terrible time for her, and Harvest does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Harvest has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Flaws: Antagonistic, Depressed, Disease, Insomniac. Bonds: Military. Occupation: Scribe
Voice: Irish accent
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Infernal, Druidic, Draconic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 16000 cp.
Mella Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: A 4'9" northern woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her moppish white hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Mella has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Shy, Secretive, Disease. Bonds: Immigrant. Occupation: Barrister
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 36000 sp. Freshwater pearl (12 gp). Eye agate (12 gp). 1 Minor magic item.
Gimgen Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is well dressed, constantly wearing a brown suit, blue shirt, and brown tie. Beneath his clothing is a huge mess of scar tissue. His brown hair is heavily combed to the right. His violet eyes dart from person to person to random spaces in the air.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Gimgen was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Slave, Family. Occupation: Ruler
Voice: Irish accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 51 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Goblin
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1000 gp. Alexandrite (1000 gp). Moonstone (50 gp). Amethyst (140 gp).
Elysande Marley, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a brown deerstalker hat and brown clothes. Her blonde hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She has never given up on her music dream.
Motivation: Wants to work out more often; and to unite with her brother
Ideals: Athletic, Artistic. Flaws: Racist, Disease, Ugly. Bonds: Family. Occupation: Navigator
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 34 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!