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NPC Generator

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Scrag Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is yellow, and he wears a heavy white leather apron most of the time. He is physically well-built. His black hair is still thick. His skin is flawless and his amber eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Energy wise he seems alert and responsive.

History: The child of a Tanner, who enjoyed hunting, Scrag was taken on many hunting expeditions. Scrag liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Scrag and his spouse have recently divorced.

Motivation: He desires power and/or immortality; and to pay off his debts

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Scrag Harper, Male Half-Orc Paladin 4
Medium (6'2") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)9 (-1) 10 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp. Brown-green garnet (60 gp). Star ruby (500 gp). Moss agate (13 gp). Onyx (50 gp). 1 Minor magic item.


Social Check DCs


Xanaphia Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is auburn, silky, and of moderate length. She has a dull look in her blue eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Xanaphia studied abroad. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Xanaphia took refuge in the ruined castle and found the beat up morningstar and armor she uses now. She was granted martial powers by her dying sister.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Gifted. Flaws: Terse. Bonds: Poor, Attractive, Religious, Nature. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Xanaphia Selevarun, Female Elf Bard 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)18 (+4) 16 (+3)11 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Giant, Terran, Abyssal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 400 gp.


Social Check DCs


Greeba Yardley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She is muscular with a powerful set of arms. She keeps her long golden hair kept up in a rat tail. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She has all her life been fascinated with writing.

History: Greeba was born in the north. At a young age she loved to build and create. She worked as a nervous Shoemaker and found it very stressful. She has achieved small success as a Shoemaker.

Motivation: Wants to open a new tavern.

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Greeba Yardley, Female Half-Orc Commoner 7
Medium (4'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)6 (-2) 13 (+1)9 (-1)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. White opal (800 gp). 1 Minor magic item.


Social Check DCs


Shax Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her hair is chestnut, silky, and of moderate length. She wears a mask on her face.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Sold as a small child to a brothel owner, Shax was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 13th year, her parents were killed by a orcs raid, leaving Shax alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes her a fraud.

Ideals: Disciplined. Flaws: Forgetful. Bonds: Attractive, Mentor, Enemies. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shax Grief, Female Tiefling Aristocrat 8
Medium (5'6") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 600 gp. Rose (30 gp). White pearl (70 gp). Sard (30 gp). Tiger eye turquoise (6 gp). Black pearl (600 gp).


Social Check DCs


Myathethil Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. She has a moderate pudge and is not very fit. Her tied-back hair is black. Her eyes are green and she is always smoking a pipe.

Personality: She is a Soapmaker first and foremost. She believes firmly that knowledge should be universal. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Myathethil was born the youngest of three triplets. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has been saving her money to try and buy her sister's freedom.

Motivation: Marry her sister to traveling adventurers; and to reunite with her absent father

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Myathethil Iranapha, Female Elf Adept 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Athletics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 2300 sp. 1 Good lock.


Social Check DCs


Silvo Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is lengthy. His eyes are amber and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and money/treasure

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Silvo Elderberry, Male Halfling Expert 3
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Vanchu Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears light armors faded through time and improper care. She has shaved her head bald. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She receives visions of the future at random moments

History: Vanchu was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She was granted necromantic powers by her dying brother.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Athletic, Gifted. Bonds: Attractive, Job. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Vanchu Altham, Female Half-Orc Wizard 3
Medium (6'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills Arcana +1, History +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp. Solid gold idol (200 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Backpack. 1 Superior lock.


Social Check DCs

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