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NPC Generator

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Advanced [show]


Diggory Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his brown hair up. His fierce violet eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Rich, Attractive, Slave, In love. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Diggory Mancilla, Male Half-Elf Monk 5
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 8
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)15 (+2) 7 (-2)13 (+1)
Skills Acrobatics +1, History +5
Senses Passive Perception 8
Languages Common, Elven, Undercommon, Terran
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +5

Possessions: 6000 sp. Silver comb with moonstones (600 gp). Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (1200 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Fargrim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is white and very short. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: Fargrim was born with his father's beautiful face. While studying, he fell in love. They married and had a son. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, In love. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Fargrim Frostbeard, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 220 gp. 3 Alchemist’s fire.


Social Check DCs


Griselda Altham, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a grey vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.

Personality: She dislikes all the random violence that takes place in the north. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When she was but 5 years old her parents immigrated from the north. A few years later when the east was not economically sound they moved to her current location. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To pay off her debts; and someone believes her a fraud

Ideals: Pacifist, Extrovert, Justice. Bonds: Immigrant, Debt. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Griselda Altham, Female Human Aristocrat 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Seere Blessing, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman prefers to wear green pants and tee shirts. Her clothes are grease stained in places. Her dark red hair is slicked back into a classic pompadour. This gold eyed northerner is not easily forgotten.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Seere reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has never given up on her dancing dream.

Motivation: To prove her worth to the world; and doesn't want to be a seamstress and was forced into it by her family

Ideals: Artistic. Flaws: Impulsive. Bonds: Poor, Immigrant, Military. Occupation: Seamstress

Voice: Speaks like tongue is numb

Attributes [hide]

Seere Blessing, Female Tiefling Rogue 5
Medium (5'6") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 6 (-2)14 (+2)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 70 pp. Blue quartz (6 gp). Star rose quartz (80 gp). Golden pearl (90 gp). Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She keeps her brown fur in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a logical person and will generally grow upset if things defy logic and science.

History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She has worked as a Sculptor like her father before her.

Motivation: An old rival family wants her found; and regain custody of her daughter

Ideals: Logical. Flaws: Shy. Bonds: Nature, Job, Family. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Flask Of Snakes, Female Tabaxi Sorcerer 7
Medium (5'3") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 8 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 8 (-1)11 (+0) 15 (+2)12 (+1)
Skills Deception +4, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs


Mardnab Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. She wears a broad hat to hide her balding. Her violet eyes have a joyful gleam in them most of the time.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is able to make almost anything out of random pieces of junk.

History: She was born to a criminal king-pin and mafia family Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardnab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Persistence, Gifted, Fighting. Bonds: Rich, Criminal record. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Mardnab Ironhide, Female Gnome Warrior 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 10 (+0)19 (+4)
Skills Persuasion +6, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Tomph Home, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her silver hair in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is very quiet and rarely speaks above a whisper. She does not trust anyone and sleeps with one eye open.

History: Born in the west to a Beggar, Tomph learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She tends to her Beggar job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job.

Flaws: Shy, Insomniac. Bonds: Poor, Job, Enemies. Occupation: Beggar

Voice: Slurs words

Attributes [hide]

Tomph Home, Female Half-Orc Paladin 5
Medium (5'11") Half-Orc, Chaotic Good (CR 5)
Armor Class 14
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +4
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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