Gurdis Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many black ritualistic tattoos. She wears a lot of dark rich colors, with gold accents. She has dyed her greying brown hair a little too much giving a sharp brown color. She is very pretty but has cold, dead eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was very strict, and drilled into her lessons on being the perfect lady. She left for the west, certain she would find work there.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable. Flaws: Sensitive, Shy. Bonds: Attractive, Immigrant. Occupation: Mason
Voice: Squeaky
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 360 gp. 1 Masterwork Common Ranged Weapon.
Sapply Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear tan clothing when he does not wear armor, and carries rapiers. His white hair and beard is wavy and long. He has gleaming, smiling violet eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He is a Jackalwere in disguise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He now owns his own business.
Motivation: To reunite with his old friends.
Ideals: Fighting. Bonds: Nature, Adventurer, Job. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Darkwood Shield.
Gunter Tinley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He wears a grey collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His golden hair is drawn into a tight pony tail with a card scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Gunter and his spouse have recently divorced.
Motivation: He is content.
Flaws: Insomniac, Mundane, Antagonistic. Bonds: Mentor, Poor. Occupation: Doctor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp. Banded agate (10 gp).
Perra Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman is wearing a perfectly clean shirt and pair of pants. Her gold crest is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Perra was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Joker, Fighting. Bonds: Attractive, Poor, Criminal record, Adventurer. Occupation: Barrister
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Druidic, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 200 gp.
Nelkin Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'0" and wears a fancy red suit. His left leg appears badly burned and disfigured. His black hair is heavily combed to the left. He has several tiny topaz earrings on each ear.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 8 years old his parents immigrated from the west. Nelkin was born on a far western desert where he grew up under the tutelage of his mother, an expert Barrister. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Philantrophist. Bonds: Attractive, Rich, Slave, Immigrant. Occupation: Barrister
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Draconic, Aquan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp. Azurite (11 gp). Aquamarine (1300 gp).
Burgell Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor. His auburn hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the north, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others
Ideals: Joker, Fighting. Flaws: Insane, Secretive. Bonds: Attractive, Immigrant. Occupation: Barkeep
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 16 (+3) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: Sard (70 gp). Black pearl (1200 gp).
Akta Knack, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who is dressed in earthy colors with a green and white handkerchief worn on her right side. She wears a colorful flower in her white hair. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: Eccentric and domineering, Akta will drive conversation. She is lazy, self-centered, vain, and jealous.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wants to raise her children well; and wishes to resurrect an old love
Ideals: Extrovert. Flaws: Selfish. Bonds: Attractive, Immigrant, In love, Family. Occupation: Fortune-teller
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 5)
Armor Class 9
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
