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NPC Generator

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Advanced [show]


Jo Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she typically wears white cloth garments or leather armor. Her white hair is long and unkept. Her eyes are likewise amber.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in a small village she learned the ways of the warrior from her father. She helped her father out around the business and became quite the natural. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting. Flaws: Ugly, Shy, Forgetful. Bonds: Job. Occupation: Interpreter

Voice: Middle-eastern accent

Attributes [hide]

Jo Brightmoon, Female Halfling Paladin 12
Small (3'0") Halfling, Chaotic Evil (CR 12)
Armor Class 15
Hit Points 49 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +8, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 3000 gp. Old masterpiece painting (400 gp). Gold dragon comb with red garnet eye (1300 gp). A small bag of saffron. (40 gp). Golden circlet with four aquamarines (3000 gp).


Social Check DCs


Helja Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears clothing that is held on in multiple layers but all of it is in poor condition, she is not a threatening figure. Her blonde hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Helja enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Helja was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break.

Flaws: Hedonist, PTSD. Bonds: Poor, Nature, Adventurer. Occupation: Bounty Hunter

Voice: Voice breaks

Attributes [hide]

Helja Lutgehr, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 6 (-2)13 (+1)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 390 gp. A roughly beaten golden orb (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Phelaia Muse, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her purple hair is unkempt and raggedy. She has a dull look in her white eyes.

Personality: Phelaia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She plays an instrument quite well.

History: Sold as a small child to a brothel owner, Phelaia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has never given up on her singing dream.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Extrovert, Artistic. Flaws: Ugly, Fearful. Bonds: Poor, Mentor. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Phelaia Muse, Female Tiefling Bard 4
Medium (5'3") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)14 (+2) 7 (-2)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 8
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 21000 cp. Moonstone (20 gp).


Social Check DCs


Tomi Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He has the majority of his body covered in plate. He keeps his white hair in a pixie cut. His green eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Bonds: Guardian, Military, Criminal record. Occupation: Painter

Voice: American accent

Attributes [hide]

Tomi Fastfoot, Male Halfling Ranger 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 19 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 7 (-2)11 (+0) 16 (+3)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp. Citrine (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traubon Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a brown and grey handkerchief worn on his right side. His golden hair is cut jaggedly and amateurishly. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Traubon was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He left for the west, certain he would find work there.

Motivation: He's attracted to the PC; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Athletic, Logical. Bonds: Attractive, Adventurer, Immigrant, Has a crush. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Traubon Hammerstone, Male Dwarf Warlock 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 73 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 14 (+2)8 (-1)
Skills Deception +3, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Aquan, Halfling
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 2000 gp. Tiger eye turquoise (14 gp). Blue quartz (14 gp). White pearl (70 gp). Obsidian (14 gp). Freshwater pearl (14 gp). Bloodstone (80 gp). Amber (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. His hair is black, silky, and of moderate length. He has a dull look in his green eyes.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He feeds upon the attention of others.

History: Immeral was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: To unite with his brother; and he's looking for his big break

Bonds: Attractive, Job, Adventurer, Family. Occupation: Jeweler

Voice: Mousy voice

Attributes [hide]

Immeral Iathrana, Male Half-Elf Adept 12
Medium (5'6") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 7
Hit Points 49 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)4 (-3) 11 (+0)16 (+3) 10 (+0)15 (+2)
Skills Arcana +7, Nature +7
Senses Passive Perception 10
Languages Common, Elven, Draconic, Druidic, Auran
Attacks Melee +1 / 3d10-3, Ranged +1 / 3d10-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elysande York, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt. Her silver hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She dislikes all the random violence that takes place in the east. She also has developed a complete distrust of the Hunter profession.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Tanner arts, while her mother instructed her in etiquette, music and courtly manner. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Elysande grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elysande. She has set out to sabotage the competition.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Pacifist. Flaws: Insomniac. Bonds: Job, Rich, Criminal record. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Elysande York, Female Human Ranger 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Star ruby (1000 gp). Azurite (6 gp). Eye agate (6 gp). 1 Minor magic item.


Social Check DCs

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