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Advanced [show]


Dalaba Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'1" and has the majority of her body covered in plate. Her right hand appears badly burned and disfigured. Her hair is blonde, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Stoic and calm, she prefers to meditate than take action. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Disciplined. Bonds: Attractive, Criminal record. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Dalaba Gobblefirn, Female Gnome Monk 4
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)10 (+0) 9 (-1)14 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 5000 cp. Pink pearl (110 gp). Red-brown spinel (110 gp).


Social Check DCs


Orianna Hope, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is cut close to her head. Her white eyes have a joyful gleam in them most of the time.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a criminal king-pin and mafia family Cursed with vampirism at a very young age, Orianna has worked very hard to control her curse. Being a Scribe kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac

Ideals: Fighting, Athletic. Flaws: Antagonistic, Disease. Bonds: Military, Criminal record. Occupation: Scribe

Voice: Middle-eastern accent

Attributes [hide]

Orianna Hope, Female Tiefling Bard 8
Medium (4'11") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 12 (+1)18 (+4)
Skills Nature +4, Persuasion +7
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 10000 sp. Onyx (40 gp). Black pearl (1300 gp).


Social Check DCs


Myria Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She carries with her a set of greatswords, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her hair is short and golden. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is witty, but her monotone delivery comes off as unnerving She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the north her family was never financially stable. Her mother was a mechanic, and taught her how to fix just about anything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Myria fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world

Ideals: Fighting, Joker, Persistence. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Myria Tosscobble, Female Halfling Adept 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)10 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 900 sp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Harann Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Ploughman, and sports empty pouches on her belt. She wears a wide-brimmed hat to cover her moderate length red crest. She has several tiny opal earrings on each ear.

Personality: Eccentric and domineering, Harann will drive conversation. A friendly and beautiful Dragonborn, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.

Motivation: Wants to work out more often; and balancing her hectic life and new ploughman responsibilities is difficult

Ideals: Extrovert, Athletic. Bonds: Job, Rich, Attractive. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Harann Yarjerit, Female Dragonborn Rogue 10
Medium (6'1") Dragonborn, Chaotic Good (CR 10)
Armor Class 7
Hit Points 54 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 13 (+1)10 (+0) 10 (+0)16 (+3)
Skills Religion +4, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +1 / 3d6-3, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Umpen Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems and is in decent physical shape. His black hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Umpen enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Umpen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and to be a farmer again

Ideals: Fighting. Flaws: Cynical, Hedonist, Mundane. Bonds: Rich, Job. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Umpen Bafflestone, Male Gnome Sorcerer 8
Small (3'5") Gnome, Chaotic Good (CR 8)
Armor Class 11
Hit Points 56 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 18 (+4)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 90000 cp. Black pearl (1600 gp). Aquamarine (1600 gp). Deep blue spinel (1600 gp). Tourmaline (120 gp). Obsidian (10 gp). Moss agate (10 gp).


Social Check DCs


Cloak Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail, and a wedding ring on her right hand. Her yellow fur is drawn into a tight pony tail with a card scrunchie. Her eyes, though not visible through her cowl, are blue.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. A true patriot, Cloak would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Being a Cook kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Gifted. Bonds: In love, Criminal record, Military, Immigrant. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Cloak Grass, Female Tabaxi Monk 3
Medium (4'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)12 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. Gold dragon comb with red garnet eye (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Alvyn Timbers, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He keeps his long chestnut hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Doctor.

Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor

Ideals: Opinionated, Gifted, Impeccable. Flaws: Fearful. Bonds: Job. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Alvyn Timbers, Male Gnome Barbarian 14
Small (3'2") Gnome, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 91 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)7 (-2) 15 (+2)11 (+0)
Skills Perception +7, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 5000 gp. Gold cup set with emeralds (5000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Silver comb with moonstones (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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