Târz Brixton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light black in addition to tight pants. His blonde hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Actor.
Motivation: To prove his worth to the world; and balancing his hectic life and new actor responsibilities is difficult
Flaws: Antagonistic, Lazy, Impulsive. Bonds: Poor, Nature, Job. Occupation: Actor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Orc, Undercommon, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp.
Thea Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman likes to wear red tank tops with blue skirt. Her moppish chestnut hair is in a traditional bowl cut. She wears a mask on her face.
Personality: While she acts the brute, she is far gentler than she would appear. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: She comes from a rich southern family. Her first spouse was a Soapmaker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now mingles about in high society.
Motivation: Retire the richest woman in the south; and many orcs want her driven away
Ideals: Fighting, Entrepeneur. Bonds: Enemies, Rich, Family. Occupation: Dyer
Voice: Scandinavian accent
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 10
Hit Points 29 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 800 gp. Black star sapphire (500 gp).
Aramil Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a violet costume with the symbols of his god on his torso. With a patchy brown beard and wild brown hair. His eyes are likewise brown.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can't help but pocket interesting objects he comes across
History: Born in the south his family was never financially stable. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to unite with his sister
Ideals: Athletic. Flaws: Disease. Bonds: Criminal record, Poor, Family. Occupation: Marshal
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 60 gp.
Xappan Blessing, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is long and unkept. He has white eyes and a black hat with a grey feather.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.
Motivation: To end his boredom; and he wants nothing more than to rejoin the army
Flaws: Ugly, Mundane. Bonds: Poor, Immigrant, Military. Occupation: Map Maker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 12000 sp.
Drusilia Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a tan and white handkerchief worn on her right side. She carries a battered monstrous two handed axe and tarnished whip as well. Her auburn hair is cut short with large spiked bangs in the front. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This woman loves music and to teach people music more than just about anything. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in a small village she learned the ways of the warrior from her mother. She found a children's book about a Elf Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is untrained/undisciplined, which makes her dangerous.
Motivation: She's looking for her big break; and to pay off her debts
Ideals: Fighting, Artistic. Flaws: Fearful, Insane. Bonds: Adventurer, Debt. Occupation: Stylist
Voice: Australian accent
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 3200 sp.
Sun Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His white fur is braided into rings. He wears large thick round spectacles.
Personality: He has always had a great fascination with Half-Orc culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Sun lived on a farm with his mother, near the main road leading to a nearby town. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and a deep hatred of brigands
Flaws: Racist, Fearful. Bonds: Family, Criminal record, Enemies. Occupation: Tailor
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 7 (-2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +5
Possessions: 150 gp.
Crampernap Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'7" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Spice Merchant. His white hair is cut short. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a island tribe. He helped his mother out around the business and became quite the natural. He's also a talented Beggar, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Spice Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Undercommon, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
