Joan Thackeray, Female Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she typically wears grey cloth garments or leather armor. Sporting a black mohawk this woman's hair draws a lot of attention. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She always tries to repair and not replace. It was this mentality that drove her into the Dyer business.
History: She was raised in a forest tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She has never given up on her poetry dream.
Motivation: An old rival family wants her found; and wants to raise her children well
Ideals: Persistence, Artistic. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Dyer
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
Possessions: 90 gp. 1 Masterwork Common Melee.
Eldeth Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a tight fitting brown shirt and pants and is in decent physical shape. Her hair is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She comes from a rich northern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She is greedy; and to unite with her sister
Ideals: Joker. Flaws: Secretive. Bonds: Attractive, Rich, Family. Occupation: Carpenter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp. 2 Acid flasks.
Cloak Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a well pressed and immaculate suit (or dress). Her fur is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.
Personality: She is happy with her job as a Tailor. She turns her eye from what people do, preferring to live and let live. She works hard and plays hard.
History: Gifted from a young age, Cloak studied abroad. Her parents enrolled her in a Bard school at a young age so that she could practice her divine talents. She has drifted from career to career and currently works as a Tailor.
Motivation: She'd like to take her coworkers down a peg; and to be a bellfounder again
Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Job. Occupation: Tailor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 gp. White pearl (70 gp). Golden yellow topaz (900 gp).
Olrok Shipley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He sports black clothing, slightly heavier than average wear. He has styled his silver hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also is a firm believer in the manly ideal.
History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world.
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Poor, Slave. Occupation: Barber
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 7)
Armor Class 8
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 12 (+1) | 8 (-1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 900 gp. Eye agate (10 gp).
Tod Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is still thick. He has violet eyes and a white hat with a brown feather.
Personality: He is calm most of the time but flees social interaction. He is lazy, self-centered, vain, and jealous.
History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered painting. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: He is greedy; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Shy, Selfish. Bonds: Rich, Adventurer. Occupation: Stableman
Voice: Jamaican accent
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.
Unvera Offund, Female Gnome [Permalink]
Personal [hide]
Description: This woman is typically in her Navigator uniform. She is muscular with a powerful set of arms. Her black hair is matted, messy, and big. She wears large thick round spectacles.
Personality: Stoic and calm, she prefers to meditate than take action. She is afraid of women and trembles around them
History: She was born a particularly ugly child, much to the horror of her parents. Like her mother and her sister before her, after school she went straight into learning to become a Navigator. She tends to her Navigator job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Navigator
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: Just what you see.
Anne Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft grey waves gently in the breeze. She has dyed her greying white hair a little too much giving a sharp white color. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She acts crazy and hedonistic. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is greedy.
Flaws: Hedonist, Disease. Bonds: Rich, Adventurer, Attractive. Occupation: Layabout
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 15 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp. Tourmaline (100 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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