Alvyn Beren, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. He wears his white hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of eastern immigrants he idolized his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Alvyn and his spouse have recently divorced.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Fighting, Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Spice Merchant
Voice: Old Prospector
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Elama Wing, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a long, violet cloak. She wears her blonde hair down. Her blue eyes dart from person to person.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Energy wise she seems alert and responsive.
History: Born to a Dilettante, her father struggled to pay the bills. A gifted student she started as a Dilettante, but she got bored and became a Actor. She tends to her Actor job now, and dutifully fulfills any obligations she has.
Motivation: She has a crush on the local Dilettante; and to be a dilettante again
Ideals: Passionate, Professionalism. Bonds: Poor, Job, Has a crush. Occupation: Actor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 10)
Armor Class 8
Hit Points 59 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 80 pp. Rock crystal (20 gp). Rhodochrosite (5 gp). Moss agate (5 gp). Fiery yellow corundum (1300 gp). Peridot (20 gp). Alexandrite (900 gp). Blue quartz (5 gp).
Flask Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a rose on it. His long orange fur is drawn into a two foot long braid. He has several tiny amethyst earrings on each ear.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flask is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 18th year, his parents were killed by a giants raid, leaving Flask alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Fletcher, and he later adopted a second son.
Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion
Ideals: Joker, Gifted. Bonds: Rich, Family, Enemies. Occupation: Fletcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 51 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: 1400 gp. Azurite (15 gp).
Direcris Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and carries bastard swords. His black crest is unkempt and raggedy. His gold eyes lackadaisically let the world flow into them.
Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the east his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He would like to get married and retire; and he has a crush on the local hunter
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Mercenary
Voice: Booming voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 15)
Armor Class 10
Hit Points 95 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Giant
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
Possessions: 3000 gp.
Two Llamas Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses well, typically a more casual-formal manner. Her fur is orange and very short. Her eyes are a pleasant copper.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Hedonist, Secretive. Bonds: Attractive, Religious. Occupation: Mortician
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 8)
Armor Class 10
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item.
Shax Justice, Female Tiefling [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, she is an attractive figure. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her blue hair is thinning but still full. Her black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. When she's not drinking or sleeping the drinks off, she's doing writing.
History: Shax was raised in a hard working conservative environment. Her childhood dream was to be a Masseuse, but she was a colossal failure. Due to her spouse's obsession with being a Masseuse they were divorced and she won custody of their son. She worked as a Junk Dealer, and she later adopted a second son.
Motivation: Doesn't want to be a Junk Dealer and was forced into it by her family.
Ideals: Optimist, Artistic. Bonds: Attractive, Job, Family. Occupation: Junk Dealer
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 5)
Armor Class 8
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.
Tervaround Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she tends to wear a tan poncho over her likewise colored trousers and shirt. Her auburn hair is matted, messy, and big. Her eyes are likewise hazel.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Flattery will make her almost putty in your hands.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Tervaround was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she wants nothing more than to rejoin the army
Flaws: Ugly, Greedy, Selfish. Bonds: Poor, Military. Occupation: Herbalist
Voice: Whispers
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Auran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 18000 cp. Banded agate (10 gp). 3 Antitoxin. 4 Smokesticks. 1 Everburning torch. 3 Antitoxin.
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