Rinn Kemmerer, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries a battered shortbow and tarnished shortspear as well. She has shaved her head bald. Her brown eyes are passionate and lively.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is able to fit into much smaller and tighter spaces than normal.
History: Rinn was born the youngest of three triplets. Her childhood dream was to be a Fisher, but she was a colossal failure. She struck the Detective job and began her own company from there.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Fighting, Gifted. Bonds: Poor, Job, Family. Occupation: Detective
Voice: Low range voice
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 30 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Halfling, Dwarven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 500 gp.
Kristryd Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She prefers to wear flannel. Her whole body is exceptionally muscular. Her hair is short and brown. She wears an eyepatch.
Personality: Abrasive and pushy, she has a hard time making friends. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Kristryd lived on a farm with her mother, near the main road leading to a nearby town. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a priest and was forced into it by her family
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, Debt. Occupation: Priest
Voice: Stutters
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 7)
Armor Class 11
Hit Points 21 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
Possessions: 1100 gp. Alexandrite (1200 gp). Tiger eye turquoise (6 gp). Jasper (60 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item.
Wrenn Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length chestnut hair. This amber eyed easterner is not easily forgotten.
Personality: He likes to make people angry or surprised. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born at the edge of vast desert. Through the years after Wrenn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Wrenn's mother didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC; and he seems to be bored by most things
Flaws: Antagonistic, Secretive, Mundane. Bonds: Nature. Occupation: Banker
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 21000 cp. Tourmaline (60 gp). Rock crystal (80 gp). Deep green spinel (60 gp). Red garnet (60 gp). 1 Minor magic item.
Agatha Hayden, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has shaved her head bald. She is very pretty but has cold, dead eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things.
Ideals: Athletic, Optimist. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Priest
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Numba Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears many layers of old clothing at all times. She has no hair. Her eyes are violet and beady.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She works hard and plays hard.
History: A powerful necromancer made her what she is. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Mundane, Hedonist. Bonds: Poor, Mentor. Occupation: Performer
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2500 sp. Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Tomph Gyula, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is wearing colorful clothing, dressed as a Server. Her golden hair is matted, messy, and big. She wears a mask on her face.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. As long as the job gets done she does not care how it got done.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: Wants to open a new tavern; and meet up once more with her childhood friend
Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Rich, Adventurer, Job. Occupation: Server
Voice: Farmer accent
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 300 sp. 1 Banded mail.
Yevelda Alton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a fancy white dress. She is an epitome of beauty. Her black hair is styled in orderly dreadlocks. Her violet eyes lackadaisically let the world flow into them.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born the only child of a wealthy merchant. Her childhood dream was to be a Herbalist, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: A rival would like her out of the picture; and she'd like to take her coworkers down a peg
Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Mercenary
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!