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NPC Generator

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Advanced [show]


Bree Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is physically well-built. Her Stetson hat is riddled with cuts and holes. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is used to getting what she wants. In part because she is a meticulous planner.

History: Bree lived on a farm with her mother, near the main road leading to a nearby town. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has recently gotten a pet goose that steals things from people.

Motivation: Regain custody of her son; and an old rival family wants her found

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record. Occupation: Fletcher

Voice: Hissing voice

Attributes [hide]

Bree Underbough, Female Halfling Warrior 9
Small (2'9") Halfling, Lawful Evil (CR 9)
Armor Class 14
Hit Points 56 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1000 gp. Rhodochrosite (5 gp). Iolite (70 gp). Rhodochrosite (5 gp). Azurite (5 gp). Malachite (5 gp). Pink pearl (130 gp).


Social Check DCs


Manea Verity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her longsword with her veritable burlap sack of a shirt. She is portly but not overly obese. Her chestnut hair is matted, messy, and big. Her black eyes dart from person to person to random spaces in the air.

Personality: She is overprotective of those who hire her services. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Manea is combative with any and all who dare try her patience in the slightest.

History: Born in the west to a Sage, Manea learned a great deal about her father's area of expertise. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She inherited the family business which she has now maintained for 4 years.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she'd like to take her coworkers down a peg

Ideals: Justice. Flaws: Ugly. Bonds: Guardian, Job, Debt. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Manea Verity, Female Tiefling Barbarian 8
Medium (6'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 78 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)15 (+2) 17 (+3)12 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 70 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). A silver and pearl hairclip (30 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His blonde hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. Burgell abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Mentor, Adventurer. Occupation: Performer

Voice: Whispers

Attributes [hide]

Burgell Horcusporcus, Male Gnome Fighter 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 8
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)5 (-3) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee -2 / 1d10-4, Ranged -1 / 1d10-3, Grapple -3

Possessions: 28000 cp.


Social Check DCs


Althaea Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears light armors faded through time and improper care. Her whole body is exceptionally muscular. Her silver hair is still thick. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the west, but her parents moved at a very young age to the south. She made a point of taking high paying jobs and getting most of it up front. Since then, she has sought to make the best of life.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Immigrant, Attractive, Adventurer. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Althaea Meliamne, Female Half-Elf Warlock 2
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 15 (+2)13 (+1) 5 (-3)14 (+2)
Skills Arcana +3, Stealth +0
Senses Passive Perception 7
Languages Common, Elven, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 360 gp.


Social Check DCs


Tana Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a robe, a symbol of death around her neck, and a spear on her belt. She has a very tight haircut. Her face is scarred and worn.

Personality: Cocky and sure of herself, she believes she is the best Painter born in the past three hundred years. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Painter arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She tends to her Painter job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and she has money and likes to spend it

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Tana Miggledy, Female Gnome Cleric 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 15 (+2)18 (+4)
Skills Intimidation +6, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp. Silver pearl (70 gp). Black opal (600 gp). Moss agate (4 gp). Sardonyx (80 gp).


Social Check DCs


Sariel Ariessus, Female Elf [Permalink]

Personal [hide]

Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. She has a penchant for wearing a ring with an oversized amber on her right hand. Her golden hair is matted, messy, and big. She has a tattooed face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Sariel took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has achieved small success as a Marshal.

Motivation: An old rival family wants her found; and to reunite with her absent mother

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sariel Ariessus, Female Elf Wizard 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 7 (-2)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 8
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Marbas Harm, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He keeps his black hair in a flapper bob. His gold eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of southern immigrants he idolized his mother. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He moves from town to town, unable to find a place to settle.

Motivation: Half-Orc compassion; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Marbas Harm, Male Tiefling Cleric 2
Medium (5'7") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)7 (-2) 18 (+4)16 (+3)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 160 gp.


Social Check DCs

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