Moon Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman wears a pastel vest and prefers blue and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her clothes are grease stained in places. Her yellow fur has been sun bleached extensively. This green eyed westerner is not easily forgotten.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Moon was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Through the years after Moon was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Moon's father didn't care for her much, and the feeling was mutual. She left for the west, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: 50 pp. 1 Chain shirt. 1 Chain shirt.
Adrie Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition. She is muscular with a powerful set of arms. Her hair is cut close to her head. Her otherwise smooth face is marked with small tiny scars.
Personality: She loves telling others what to do and how they should feel about things. She does not believe in violence as a means to an end. She is a dedicated Tanner but believes her peers are too gung-ho.
History: She was born a particularly ugly child, much to the horror of her parents. Her first spouse was a Mason, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion
Ideals: Opinionated, Pacifist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Tanner
Voice: Breathy voice
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Chad Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing the road beaten gear of a warrior. He wears his chestnut hair up in a very large beehive style do. He has gleaming, smiling brown eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. His father was a soldier and died while he was still young. Chad was left his father's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Fighting, Impeccable. Flaws: Selfish. Bonds: Adventurer, Military. Occupation: Painter
Voice: Squeaky
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 4000 cp.
Bree Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears light armors faded through time and improper care. Her top hat is riddled with cuts and holes. This green eyed westerner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She got into the Sellsword business at a young age. Bree abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She struck the Sellsword job and began her own company from there.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Flaws: Ugly, Addict. Bonds: Adventurer, Job. Occupation: Sellsword
Voice: Low and grunting
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 57 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Giant
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1600 gp. Golden yellow topaz (800 gp). Red-brown spinel (60 gp).
Himo Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is tall, broad shouldered and powerfully built. He wears his blonde hair down. He has a dull look in his green eyes.
Personality: Calm and collected, he is a well trained Layabout. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To be a Barkeep again.
Ideals: Fighting. Bonds: Job, Slave, Adventurer. Occupation: Layabout
Voice: Scandinavian accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 1 (-5) | 5 (-3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 150 gp.
Oblar Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: A skeptical and narcissistic man, Oblar's first love is himself. His second love is also himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Oblar was born in the south. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Impeccable, Joker, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Mercenary
Voice: Voice breaks
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 1000 gp.
Ralf Blackwood, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his shield. He wears his white hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted druidic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle
Ideals: Gifted, Fighting. Flaws: Ugly, Depressed. Occupation: Painter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 41 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 7 (-2) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 40 pp. Black pearl (600 gp). Deep green spinel (90 gp). Iolite (20 gp). Blue star sapphire (500 gp). Obsidian (16 gp). Chrysoprase (20 gp). Moss agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
