Shivering Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear brown tank tops with pastel skirt. She has white fur. Her eyes are likewise green. Her teeth are white and perfect.
Personality: Aggressive, abrasive, and angry, Shivering embodies much of what other species detest in the Tabaxis. She is a very good compulsive liar and kleptomaniac.
History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to trick people and travel the world for free.
Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Apothecary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 85 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 800 gp. Jasper (40 gp). Amber (60 gp).
Oriel Yardley, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red hair is long and unkept. She has hazel eyes.
Personality: Oriel wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the south to a Healer, Oriel learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She has drifted from career to career and currently works as a Healer.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Job, Religious. Occupation: Healer
Voice: French accent
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 70 pp.
Nalaed Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She has a moderate pudge and is not very fit. Her deerstalker hat is riddled with cuts and holes. Her gray unseeing eyes seem to look past you.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: When she was but 3 years old her parents immigrated from the west. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and a rival would like her out of the picture
Flaws: Ugly, Disease, Terse, Antagonistic. Bonds: Immigrant, In love. Occupation: Interpreter
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 65 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Auran, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
Possessions: 200 gp.
Kyle Brixton, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has done his best to style his silver hair to look like a famous performer. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Fisher, but he was a colossal failure. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Halfling, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 2000 cp.
Erky Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and carries halberds. His long black hair is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He got into the Miner business at a young age. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Miner for hire.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Religious, Job. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 10
Hit Points 131 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Gnoll, Auran
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +5
Possessions: 6000 gp. Pink pearl (80 gp). Moss agate (15 gp). Deep blue spinel (700 gp). Aquamarine (700 gp). Freshwater pearl (15 gp). Rose (20 gp). Obsidian (15 gp). Tiger eye turquoise (15 gp). Iolite (20 gp). Red spinel (80 gp). Red garnet (80 gp). Zircon (20 gp). Hematite (15 gp). Chalcedony (20 gp). Moonstone (20 gp). Iolite (20 gp). 1 Medium magic item.
Orla Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in tan turtlenecks beneath a red coat with black slacks. She has a moderate pudge and is not very fit. Her blonde hair is greasy and uncared for. Her brown eyes peer out from beneath her feathered tan hat.
Personality: She is fixated on the number 4. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Orla was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has dedicated herself to building a better kind of golem.
Motivation: Obtaining odd cultural Human artifacts is her passion; and to reunite with her old friends
Flaws: Ugly, Insane. Bonds: Military, Poor, Adventurer. Occupation: Miller
Voice: Jittery and nervous
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 80 gp.
Faran Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His long black hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister
Ideals: Philantrophist. Bonds: Attractive, Religious, Immigrant, Family. Occupation: Mortician
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 16)
Armor Class 10
Hit Points 86 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Orc, Druidic
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
Possessions: 700 pp. Blue star sapphire (1200 gp). White opal (1200 gp). Citrine (20 gp). Pink pearl (70 gp). Sardonyx (20 gp). Freshwater pearl (5 gp). Blue star sapphire (1200 gp). Malachite (5 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
