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NPC Generator

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Advanced [show]


Dain Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in earthy colors with a grey and green handkerchief worn on his left side, and a wedding ring on his left hand. He has styled his chestnut hair well, parting it to the left. His amber eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: He's attracted to the PC; and he's repulsed by the pc

Ideals: Disciplined, Gifted, Philantrophist. Flaws: Antagonistic. Bonds: In love, Has a crush. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Dain Loderr, Male Dwarf Monk 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)5 (-3) 9 (-1)15 (+2)
Skills Investigation -1, Religion -1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 2000 sp. Obsidian (5 gp). Red-brown spinel (80 gp). Silver pearl (80 gp).


Social Check DCs


Thorpe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He very much looks the part of a Roofer. His skin is fair and his fingers are delicate and long. He has styled his black hair well, parting it to the left. His amber unseeing eyes seem to look past you.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Thorpe studied abroad. He helped his mother out around the business and became quite the natural. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: To be a Actor again; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Disease, Racist. Bonds: Job, Religious. Occupation: Roofer

Voice: American accent

Attributes [hide]

Thorpe Stoutman, Male Halfling Bard 9
Small (2'10") Halfling, Lawful Good (CR 9)
Armor Class 14
Hit Points 55 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Insight +5, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldeth Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'11". She wears tattered old clothes. She keeps her silver hair in a pixie cut. Her eyes are green and beady.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Eldeth was raised in a hard working conservative environment. She moved out south to avoid the crime she committed. She became a Sculptor soon after.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Eldeth Loderr, Female Dwarf Paladin 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 14 (+2)7 (-2)
Skills History +4, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 270 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Orsik Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a robe, a symbol of the four houses of cards around his neck, and a rapier on his belt. He is tall, broad shouldered and powerfully built. He sports a long red beard, and similarly colored long hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He loves telling others what to do and how they should feel about things. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of eastern immigrants he idolized his father. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orsik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting, Opinionated. Flaws: Fearful, Racist. Bonds: Immigrant. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Orsik Goblinbane, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp. Tourmaline (100 gp). Deep blue spinel (300 gp).


Social Check DCs


Anselm Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He has a large yellow mantle and cape that has been intricately interwoven into his brown robe. He keeps his golden hair in a pixie cut. His brown eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Family, Poor. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Anselm Qualanthri, Male Half-Elf Warlock 5
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 10 pp. Brown-green garnet (40 gp). Pink pearl (40 gp). White opal (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Fletcher does. He wears a feathered hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a Merchant, his father struggled to pay the bills. His parents enrolled him in a Commoner school at a young age so that he could practice his arcane talents. He has worked as a Fletcher like his father before him.

Motivation: To be a Merchant again; and an old rival family wants him found

Ideals: Gifted. Bonds: Job, Family, Poor. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Conrad Wilberforce, Male Human Commoner 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)7 (-2) 4 (-3)10 (+0)
Skills Perception -1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2300 sp. Brown-green garnet (70 gp). Blue quartz (11 gp). 1 Masterwork Common Melee.


Social Check DCs


Portia Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her auburn hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: A deeply religious woman she believes everything happens for a reason. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Unemployed, who enjoyed hunting, Portia was taken on many hunting expeditions. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.

Motivation: Her religion dominates her actions.

Ideals: Justice, Gifted. Bonds: Rich, Religious, Nature. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Portia Brightmoon, Female Halfling Monk 10
Small (3'0") Halfling, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 55 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +1 / 3d6-3, Ranged +6 / 3d6+2, Grapple +2

Possessions: Alexandrite (1300 gp). Rose (50 gp). Red-brown spinel (70 gp). Azurite (12 gp). Brown-green garnet (70 gp).


Social Check DCs

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