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Advanced [show]


Oren Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is portly but not overly obese. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He snorts whenever he laughs or is feeling confident. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the north. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He is wracked by social anxiety; and marry his brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Immigrant, Family. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Oren Cherrycheeks, Male Halfling Monk 4
Small (3'2") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Gold dragon comb with red garnet eye (600 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Gold and topaz bottle stopper cork (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hubert Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright grey suits and hats. He has a penchant for wearing a ring with an oversized ruby on his right hand. His head has been shaved. His green eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the east was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and he is greedy

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Rich, Family, Immigrant. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Hubert Wakefield, Male Human Ranger 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 90 gp. Lapis lazuli (12 gp). 1 Masterwork studded leather.


Social Check DCs


Helgret Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she has a large grey mantle and cape that has been intricately interwoven into her yellow robe. Her golden hair is well kept. She has a dull look in her hazel eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in a small village she learned the ways of the warrior from her father. Through the years after Helgret was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Helgret's father didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Fletcher for hire.

Motivation: She loathes her own lifestyle; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Job, Slave. Occupation: Fletcher

Voice: Hissing voice

Attributes [hide]

Helgret Bigtoe, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)15 (+2) 9 (-1)5 (-3)
Skills Intimidation -1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 250 gp.


Social Check DCs


Tod Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white tunic with pastel highlights, and long green pants that bunch up around his shoes. He sports a flattop hair cut. He has several tiny ruby earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Tod grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered north to less war torn lands. He now mingles about in high society.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he is wracked by social anxiety

Flaws: Shy, PTSD, Fearful. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Tod Elderberry, Male Halfling Wizard 12
Small (3'4") Halfling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 26 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)10 (+0) 15 (+2)14 (+2)
Skills Nature +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2000 gp. Amethyst (120 gp). Violet garnet (700 gp). Brown-green garnet (120 gp). Red garnet (120 gp). Violet garnet (700 gp).


Social Check DCs


Seven Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears long strands of amber and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has done her best to style her orange fur to look like a famous performer. Her half smiles and copper eyes are beguiling and draw you in.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Seven was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found

Flaws: Selfish, Impulsive. Bonds: Rich, Attractive, Family. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Seven Shoe, Female Tabaxi Warlock 13
Medium (5'2") Tabaxi, Chaotic Good (CR 13)
Armor Class 12
Hit Points 100 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 16 (+3)12 (+1)
Skills Animal Handling +7, History +7
Senses Passive Perception 13
Languages Common, Gnoll, Druidic, Celestial
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: Aquamarine (600 gp). Banded agate (7 gp). Blue sapphire (500 gp). Star rose quartz (50 gp). Alexandrite (600 gp). Tiger eye turquoise (7 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Brottor Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered warhammer and tarnished shortbow as well. He keeps his long golden hair kept up in a rat tail. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Brottor grew up listening to his father's many stories. In his youth he was a Locksmith, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Antagonistic, Shy, PTSD. Bonds: Adventurer. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Brottor Dankil, Male Dwarf Wizard 8
Medium (4'5") Dwarf, True Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)11 (+0) 10 (+0)11 (+0)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baradad Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His bronze crest is matted, messy, and big. His gold unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Disease, Shy. Bonds: Family, Military. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Baradad Jharthraxyn, Male Dragonborn Barbarian 4
Medium (6'6") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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