Kabbarg Carlisle, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman is perpetually draped in fineries, but all of this concealed by her earthly robes., and a wedding ring on her left hand. Her black hair is kept up in a ponytail inside a broad hat. Her eyes are likewise green.
Personality: She will rave to anyone who will listen. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Kabbarg grew up listening to her mother's many stories. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she desires power and/or immortality
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, In love, Adventurer. Occupation: Armorer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 56 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +2
Possessions: 400 gp. Emerald (900 gp). Star rose quartz (30 gp).
Serpent Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He has the majority of his body covered in plate. He has wavy yellow fur. His half smiles and yellow eyes are beguiling and draw you in.
Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Serpent would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: When he was but 3 years old his parents immigrated from the south. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Flaws: Antagonistic. Bonds: Immigrant, Attractive, Military. Occupation: Masseuse
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 50 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emma Tinley, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a perfectly clean shirt and pair of pants. With bright golden hair. She wears a mask on her face.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born at the edge of vast island. Her father took her hunting and taught her how to get in the mind of other creatures. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Regain custody of her daughter; and marry her brother to traveling adventurers
Ideals: Optimist, Logical. Bonds: Attractive, Nature, In love, Family. Occupation: Sellsword
Voice: Slurs words
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Minor magic item.
Balam Swift, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in a clean green cloak covering his clean studded leather. His blue hair is braided into rings. His silver eyes are passionate and lively.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a pair of adventurers, Balam grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He struck the Stableman job and began his own company from there.
Motivation: To unite with his brother; and an old rival family wants him found
Ideals: Professionalism. Bonds: Attractive, Adventurer, Job, Family. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1000 gp.
Mozû Willoughby, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is golden and curly. He wears a mask on his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. In his 12th year, his parents were killed by a drow raid, leaving Mozû alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Joker. Bonds: Rich, Enemies. Occupation: Map Maker
Voice: Booming voice
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +3
Possessions: 500 gp. A delicate brass dragon egg (100 gp). Black velvet mask with numerous citrines (90 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp).
Burto Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple white robe with black stripes complete with hood. His silver hair is drawn into a tight pony tail with a skull scrunchie. He tend to wears goggles to shield his eyes.
Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Burto grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Burto. He now travels the world, in search of power and loot.
Motivation: A rival would like him out of the picture; and he's looking for his big break
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Cartwright
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 16)
Armor Class 14
Hit Points 106 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Giant, Sylvan
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 3000 gp. Golden yellow topaz (1000 gp). Red spinel (70 gp). Peridot (60 gp). Freshwater pearl (11 gp). White opal (500 gp). Freshwater pearl (11 gp). Moonstone (60 gp). Aquamarine (1000 gp). Pink pearl (70 gp). Carnelian (60 gp). Peridot (60 gp). Sard (60 gp). Brown diamond (8000 gp). Moss agate (11 gp). Malachite (11 gp). Malachite (11 gp). Alexandrite (1000 gp). Chrysoprase (60 gp). Aquamarine (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Antinua Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is brown, silky, and of moderate length. Her eyes are likewise brown.
Personality: Eccentric and domineering, Antinua will drive conversation. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Born in the south to a Map Maker, Antinua learned a great deal about her father's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.
Motivation: Regain custody of her daughter; and she is unsatisfied with her job
Ideals: Extrovert. Bonds: Poor, Attractive, Family, Job. Occupation: Map Maker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 5 (-3) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Goblin, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
