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NPC Generator

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Advanced [show]


Pallabar Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy blue pantaloons and a brown scarf. He has white hair. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Dragonborn people; and wants to open a new tavern

Ideals: Entrepeneur, Gifted, Logical. Flaws: Racist. Bonds: Job. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Pallabar Wildwander, Male Gnome Wizard 9
Small (3'6") Gnome, Chaotic Good (CR 9)
Armor Class 11
Hit Points 39 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'0". He sports grey clothing, slightly heavier than average wear. He has a very tight haircut. This brown eyed northerner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a Tailor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Regain custody of his son; and to unite with his brother

Ideals: Philantrophist, Gifted. Bonds: Poor, Enemies, Family. Occupation: Roofer

Voice: Complex vocabulary, royal

Attributes [hide]

Fargrim Rakankrak, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)8 (-1) 14 (+2)9 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs


Gerbo Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this eastern man wears a well pressed and immaculate suit (or dress). He keeps his silver hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He became a Jeweler soon after.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated. Bonds: Attractive, Job, Mentor. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Gerbo Lingenhall, Male Gnome Druid 14
Small (3'2") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 81 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Deception +7, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 6000 gp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item.


Social Check DCs


Don Elton, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his black robe. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a long white beard, and similarly colored long hair. He has gleaming, smiling violet eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of dire rats once and for all.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. As a young adult he joined a group advocating for an improvement in Human conditions. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Don was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is compelled to act according to his religious beliefs; and marry his sister to traveling adventurers

Ideals: Joker. Flaws: Racist. Bonds: Enemies, Religious, Family. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Don Elton, Male Human Expert 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Symma Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of hammers on her belt, each one with a ruby on the hilt. Her golden hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She speaks before she thinks and is too direct. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has never given up on her dancing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Insomniac, Impulsive. Bonds: Attractive. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Symma Shadowcloak, Female Gnome Cleric 6
Small (3'0") Gnome, Chaotic Good (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 12 (+1)17 (+3)
Skills Investigation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 3000 sp. Golden pearl (90 gp). Star ruby (600 gp). Chrysoprase (30 gp). Smoky quartz (30 gp).


Social Check DCs


Astar Music, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears green trousers with red and blue striped suspenders. He wears various colorful collared shirts. He has wavy purple hair. His eyes are red and beady.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.

History: His father raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Religious, Nature. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Astar Music, Male Tiefling Wizard 9
Medium (5'5") Tiefling, True Neutral (CR 9)
Armor Class 12
Hit Points 12 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)14 (+2) 13 (+1)11 (+0)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 1100 gp.


Social Check DCs


Jarsali Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman typically wears a sleeveless long coat of deep yellow leather and dull white iron scale mail. Her golden hair is well kept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. Jarsali is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: An old rival family wants her found.

Flaws: Insomniac, Antagonistic. Bonds: Enemies, Family. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Jarsali Mancilla, Female Half-Elf Expert 5
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)14 (+2) 10 (+0)7 (-2)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Infernal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs

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