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NPC Generator

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Advanced [show]


Valida Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'3" when asserting herself. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her brown unseeing eyes seem to look past you.

Personality: Stoic and calm, she prefers to meditate than take action. She is a great chef.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted psionic powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Disciplined, Gifted. Flaws: Disease, PTSD. Bonds: Military. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Valida Dankil, Female Dwarf Rogue 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)12 (+1) 17 (+3)15 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Kildrak Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears light armors faded through time and improper care. He wears a wide-brimmed hat to cover his moderate length golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He is a font of random trivia from the lore and stories he has discovered

History: Kildrak was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Shy. Bonds: Attractive. Occupation: Unemployed

Voice: Forgets to breathe while speaking

Attributes [hide]

Kildrak Rubyeye, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)13 (+1) 17 (+3)14 (+2)
Skills Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 40 gp.


Social Check DCs


Randal Palomarez, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has shaved his head bald. His fierce gray eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Randal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Depressed, Disease. Bonds: Military, Adventurer. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Randal Palomarez, Male Human Adept 2
Medium (6'5") Human, True Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 9 (-1)15 (+2) 10 (+0)16 (+3)
Skills Acrobatics +6, Medicine +2
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 800 sp. Hematite (14 gp). Tourmaline (60 gp). Eye agate (14 gp).


Social Check DCs


Three Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears silk and lounges about seductively. Her orange fur is kept up in a ponytail inside a feathered hat. She tend to wears goggles to shield her eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She believes the world needs to unite to get rid of gnolls once and for all.

History: Three was raised in a hard working conservative environment. Her mother was a soldier and died while she was still young. Three was left her mother's suit of armor and trained in its use and care. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Three was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She wants revenge against gnolls; and she'd like to take her coworkers down a peg

Ideals: Fighting. Bonds: Attractive, Enemies, Job, Military. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Three Shore, Female Tabaxi Paladin 2
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)14 (+2) 12 (+1)19 (+4)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 190 gp.


Social Check DCs


Hupe Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light red in addition to tight pants. His auburn hair is smooth and relatively long. His ears are large.

Personality: Hupe is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Extrovert, Athletic. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hupe Goldfound, Male Halfling Warrior 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 20 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 7 (-2)17 (+3) 13 (+1)10 (+0)
Skills Insight +4, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Abyssal, Terran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paggen Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and dresses like a well dressed Mayor does. His long red hair reaches down to his waist. He has gray eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has worked as a Mayor like his mother before him.

Motivation: Further expansion of business; and he feels kind of lost in life

Flaws: Ugly, Depressed. Bonds: Job, Immigrant, Rich. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Paggen Boondiggles, Male Gnome Barbarian 6
Small (3'6") Gnome, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 38 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 9 (-1)13 (+1) 16 (+3)13 (+1)
Skills Insight +6, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1

Possessions: 600 gp.


Social Check DCs


Ulfgar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He wears a top hat to cover his moderate length black hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a small toy that he constantly fidgets with.

History: The child of a Locksmith, who enjoyed hunting, Ulfgar was taken on many hunting expeditions. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Greedy, Addict. Bonds: Nature. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Ulfgar Dankil, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 10 (+0)4 (-3)
Skills Acrobatics +2, Persuasion -1
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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