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NPC Generator

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Advanced [show]


Breena Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears silk and lounges about seductively. Beneath her clothing is a huge mess of scar tissue. Her red hair is slicked back into a classic pompadour. She has a dull look in her amber eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Gnome Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out; and she wants to meet her childhood hero

Ideals: Optimist. Bonds: Attractive, Slave, Adventurer, Immigrant. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Breena Wildwander, Female Gnome Wizard 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Giant
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 260 gp.


Social Check DCs


Trym Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'10". She wears a red tunic with blue highlights, and long yellow pants that bunch up around her shoes. Her silver hair, when down, is lengthy. Her amber eyes dart from person to person to random spaces in the air.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trym was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Courier for hire.

Motivation: To reunite with her old friends; and she'd like to take her coworkers down a peg

Ideals: Impeccable, Optimist. Bonds: Poor, Job, Adventurer. Occupation: Courier

Voice: Italian accent

Attributes [hide]

Trym Copperkettle, Female Halfling Fighter 5
Small (2'10") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Arcana +4, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Hunter Colton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this southern man likes to wear ponchos typically of a light grey in addition to tight pants. He keeps his chestnut hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He dislikes all the random violence that takes place in the south. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and retire the richest man in the south

Ideals: Athletic, Pacifist, Entrepeneur. Bonds: Attractive, Poor, Nature. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Hunter Colton, Male Human Ranger 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)8 (-1) 14 (+2)15 (+2)
Skills Athletics +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Sarai Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. Her black hair is greasy and uncared for. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Sarai Reedfellow, Female Halfling Bard 9
Small (2'11") Halfling, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 73 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)10 (+0) 16 (+3)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp.


Social Check DCs


Laucian Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his kukri. He has a slight overbite and is overall scrawny. His long white hair is drawn into a two foot long braid. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Laucian is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and to unite with his sister

Flaws: Shy. Bonds: Attractive, Family, Rich. Occupation: Masseuse

Voice: Low and grunting

Attributes [hide]

Laucian Othronus, Male Elf Barbarian 12
Medium (5'4") Elf, Lawful Good (CR 12)
Armor Class 13
Hit Points 71 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)13 (+1) 11 (+0)18 (+4)
Skills Athletics +3, Intimidation +8
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +8

Possessions: Aquamarine (1300 gp). Chrysoberyl (130 gp). Rich purple corundum (1000 gp). Azurite (4 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hecat Harm, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a black poncho over her likewise colored trousers and shirt. Her dark red hair is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: She snorts whenever she laughs or is feeling confident. She is a font of random trivia from the lore and stories she has discovered

History: Hecat lived on a farm with her father, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She has since lost track of the people in her past.

Motivation: She is currently in port desperately looking for someone to get her out; and to unite with her brother

Ideals: Logical. Bonds: Family, Job, Slave. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Hecat Harm, Female Tiefling Druid 8
Medium (5'6") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)7 (-2) 14 (+2)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: Black pearl (700 gp). Deep blue spinel (700 gp). Fiery yellow corundum (600 gp). Sardonyx (30 gp). Malachite (13 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Wella Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she typically wears white cloth garments or leather armor. Her head has been shaved. Her green eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is harsh and unforgiving.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and she has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Rich. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Wella Jamjar, Female Halfling Aristocrat 12
Small (2'9") Halfling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 83 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)7 (-2) 16 (+3)10 (+0)
Skills Insight +7, Stealth +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp.


Social Check DCs

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