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NPC Generator

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Advanced [show]


Huru Bristol, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a lot of dark rich colors, with gold accents. She is an epitome of beauty. She wears a colorful flower in her chestnut hair. Her blue eyes are passionate and lively.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She enjoys reading and quiet.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: She is compelled to act according to her religious beliefs; and further expansion of business

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Job, Religious. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Huru Bristol, Female Half-Orc Aristocrat 2
Medium (6'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1900 sp. 1 Breastplate.


Social Check DCs


Clerebold Crawford, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. His moppish black hair is in a traditional bowl cut. His hazel eyes peer out from beneath his small brown hat.

Personality: Clerebold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in a small desert village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Miner

Voice: Low range voice

Attributes [hide]

Clerebold Crawford, Male Human Paladin 8
Medium (5'9") Human, Neutral Evil (CR 8)
Armor Class 12
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 14 (+2)11 (+0)
Skills Insight +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1400 gp.


Social Check DCs


Alvyn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. With a patchy golden beard and wild golden hair. He has amber eyes and a blue hat with a grey feather.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He invites people to come help in his community garden.

History: Gifted from a young age, Alvyn studied abroad. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is wracked by social anxiety; and tabaxi compassion

Ideals: Philantrophist, Gifted. Flaws: Racist, Fearful. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Alvyn Ironhide, Male Gnome Commoner 10
Small (3'7") Gnome, Neutral Evil (CR 10)
Armor Class 11
Hit Points 43 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)16 (+3) 14 (+2)7 (-2)
Skills Animal Handling +6, Investigation +7
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Draconic, Druidic
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1000 gp. Violet garnet (1400 gp). Peridot (20 gp). Fiery yellow corundum (1100 gp). Azurite (6 gp). Chrysoberyl (160 gp). Moonstone (20 gp). 1 Minor magic item.


Social Check DCs


Gerard Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a yellow armored body suit, with a simple blue line shooting up and back down. His left leg appears badly burned and disfigured. He sports a long chestnut beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gerard hails from a village terrorized by dire rats. In his 16th year, his parents were killed by a dire rats raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and many dire rats want him driven away

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Gerard Holland, Male Half-Elf Monk 5
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nora Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown cloak and cross-gartered white stockings. Her hair is cut close to her head. Her violet eyes have a joyful gleam in them most of the time.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Energy wise she seems alert and responsive.

History: The child of eastern immigrants she idolized her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She then took over the family business and is one of the better Fletcher for hire.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Athletic, Persistence, Professionalism. Bonds: Immigrant, Job. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Nora Orcfoe, Female Dwarf Warlock 12
Medium (3'10") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 86 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Deception +4, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 3000 gp. 1 Minor magic item.


Social Check DCs


Mardnab Turen, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears many layers of old clothing at all times. She is bald on top and has large auburn tufts of hair around her ears. Her gray eyes dart from person to person to random spaces in the air.

Personality: This woman loves music and to teach people music more than just about anything. She also has developed a complete distrust of the Armorer profession.

History: She was born in the east, but her parents moved at a very young age to the south. Her mother took her hunting and taught her how to get in the mind of other creatures. She has achieved small success as a Server.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Immigrant, Nature. Occupation: Server

Voice: Raspy

Attributes [hide]

Mardnab Turen, Female Gnome Cleric 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 sp. 1 Chain shirt.


Social Check DCs


Uthemar Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'10". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a nunchaku. He wears a feathered hat to cover his moderate length golden hair. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 5 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants revenge against brigands; and he is wracked by social anxiety

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Immigrant, Enemies. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Uthemar Amastacia, Male Elf Cleric 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 3 (-4)6 (-2) 10 (+0)14 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 2 Alchemist’s fire. 3 Tanglefoot bags. 2 Alchemist’s fire.


Social Check DCs

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